iOS Simulator in Xcode 6.0.1 cannot reach internet - ios

Recently upgraded from Xcode 5 to Xcode 6. iOS Simulator cannot reach the internet now, even though just a few weeks ago it could with Xcode 5. Network settings have not changed since. What's really strange is that the internet will occasionally load when trying to hit an HTTPS site. Never loads with HTTP though.
I've already tried uninstalling, reinstalling, rebooting, removing devices from the Simulator, and re-adding them. Nothing has worked.

I'm having the same issue and I recently discovered a workaround fix (which won't for all sites). It seems that sites that can be accessed via https:// work perfectly fine. It's sites that use an un-secure protocol fail and I'm given the "Safari could not open the page because the server stopped responding." message.

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Very slow app debug startup, maybe "lldb-rpc-server" related?

I have a strange behavior for a few days. Every debug start in any iOS project on a physical device (MacOS projects start up normally) that I'm working on (even in a blank new project) lasts between one minute (on a USB connection) and over two minutes (on) a Wi-Fi connection). That's so annoying! I use Xcode 11.2.1 and Xcode 11.3 Beta, the same result on both. The host system is macOS 10.15.1 on a Macbook Pro Retina 15 inch (late 2012). The app will always hang in the home screen until it finally launches. While booting over a WiFi connection, a process called "llbd-rpc-server" receives several megs from the iOS device over the WiFi network, even on a completely empty sample project! I have never had this problem before! I have a backup system that does not experience this issue (same Xcode and MacOS version). So, is this an Xcode setting in the context of LLDB? I have already disabled all breakpoints, no change! Please help!
I have been suffering with this for a couple of weeks. I finally found https://forums.developer.apple.com/thread/123068 which includes the helpful hint:
I deleted folders inside ~/Library/Developer/Xcode/iOS DeviceSupport/
(folder's name started with 12.4.6), then run Xcode and launch an app
again, problem solved.
Which did in fact finally solve my issue.

Unity Project crashes on start in iOS 9.1

I have a bunch of apps I've made already installed on my iPad Air 1 & 2 and all of them work fine. However, I recently upgraded to iOS 9.1 and now the app crashes when my splash screen appears.
I've tried to reset my device both by doing a factory reset and by trying to reinstall 8.4 by using an ipsw file. However, apple have stopped signing anything for iOS 8 meaning I am unable to reset my version of ios to an earlier version.
In my searches, I've not been able to find any fixes for the apps I already have installed on my ipad. With my experience, when I upgrade my iOS, everything already installed should work just as they did before. However, all of my own applications now crash after being opened for 2 seconds.
Has anyone else experienced this (I've read 9.1 has broken a lot of applications) but more importantly, has anyone found a solution?
The comment below says I've not provided enough information, but I'm unsure how I can add more as my issue is not related to any of my code. I only upgraded a couple of days ago. I was happily using and testing my applications on the device just fine last week. After the upgrade, none of them are working anymore.

Xcode 6 doesnt build to device but says its running

I installed xcode 6 and was working on my app on simulator.
Now i have added push support it was time to start working on the device.
The problem is i cant get it to work. The device sits there and does nothing. Xcode says the app is running on the device but nothing happens.
When i click on "Running app on device" i can see its in the status of
"Validating Application "
The whole time...
I tried the solutions on SO but they are all for xcode 4 and some points about architechture and info.plist.
Checked both nothing wrong with it (testing on 5s, 7.1).
Tested other apps (got from github and so on), same problem cant run on device.
I think it has to do with xcode because all projects (big and small,old and new) don't work. I also tried on my ipad same problem.
So its not related to project or device.
Anyone has a solution ?
Removed xcode and installed it again. Works.
But to be honest since Xcode 4 this is the worst Xcode, allot of hangs and crashes. Need to force quit at least 6 times a day.

Why is newsstand my only app in IOS simulator?

At one point I had to do a timemachine recovery of everything on my iMac. Ever since then, when I open my IOS simulator, the only app it shows is Newsstand. I have upgraded to the most recent versions of xcode (4.3.3 (4E3002)) and ios simulator (5.1 (272.21)) and still see the issue. I have also tried removing ~/Library/Application\ Support\iPhone Simulator\ and that makes no difference. Has anyone ever seen this problem? What can I do to get other apps back? I really need to be able to use mobile Safari for some testing.
This happened to me before. I solved the issue by uninstalling xcode and the simulator file, which looks like the same path as yours. I then re-started my computer and re-downloaded xcode and it worked fine...
Good luck.
Just logging out and then logging back in addressed the problem for me.

Developing iOS/Xcode/PhoneGap app; randomly receive SIGABRT

I was developing an app in Xcode and everything was working just fine. I went to shut off my network on my Mac to try and simulate 'No Network' so I could test a setting I had just set using the Phonegap.js.
I suddenly got a SIGABRT notice and can no longer run the app on my iOS simulator. It builds just fine. This has happened to me before under different circumstances.
I have found that all I have to do is paste the same code into a new project and all is well. So it appears to not be a code issue.
I've researched it and found that many people around the web are reporting it but I could not find where anyone successfully fixed it.
That is why I was hoping that someone on StackOverflow might have seen this before and know how to fix it.
I did come across a suggestion to remove a line our of your plist info file but that was for an iPad target and I am targetting the iPhone (but I still tried it and it didn't work either way).
XCODE 4.2, PhoneGap 1.3.0, iPhone 5.0
I am about 99% convinced that it has to do with a bug in XCode and ARC.

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