Cannot quit iOS Simulator [closed] - ios

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Closed 8 years ago.
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Am new to Mac using Mavericks. I double clicked a js file with some node code and to my surprise the iOS Simulator pops up. I googled and found:
To quit iOS Simulator, choose iOS Simulator > Quit iOS Simulator
I have clicked on everything I can think of but there is nothing resembling this.
Is there a way to kill the process using the terminal and some command lines?

This might be too obvious, but have you tried Command-Q (Quit)? That usually works for me.
If that doesn't work, try opening "Activity Monitor" and you can Force Stop a program there.

In the upper left near the Apple logo, do you see iOS Simulator? Click on that click on exit?
Otherwise you can use the Activity Monitor and kill it that way

If "iOS Simulator" is not showing in the menu bar next to the Apple logo at the top left of the screen, click on the title bar that's at the top of the iOS Simulator window.

May this Help you press cmd+shift+esc key its open running application on system By selectig on task(ios smiulator) and press below button force to Quit button by this you can Quit

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XCode 12.0.1 doesn't work for iPhone SE testing [closed]

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This is as simple as it gets. I develop a simple UI interface without functionalities and such, and when I deploy on my iPhone SE 1 device, which is an actual physical device, it just gets a blank white screen, why is this bug happening? Regarding the app, it has only some basic elements, such as label and a button which does nothing. How can I see the actual elements on the screen. When I look it in the XCode, various devices, they appear to be working, i.e. they are displayed. Also, if I close the app, and re-run it from my iPhone by tapping on it, then the UI shows. Do you know how to fix this?
I had this exact same problem a while ago, but it was for my iPhone 7 plus. The blank white screen was the launch screen. Turns out what happened was that I had an older version of Xcode Beta (version 12A6159), and when I downloaded the GM seed (version 12A7209), something was conflicting. Not sure what, but when I moved version 12A6159 to the trash and re-installed version 12A7209, it worked. This was back when Apple had just released iOS 14 back at the September event.

Why My IOS app simulator stops showing my app screen [closed]

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After running my App in Xcode IOS simulator, I can see my App and when I open it after 1 or 2 seconds, instead of showing my App it shows a blank white screen saying "Hello World!".
This is my first time Developing an App and using the iOS App simulator. Please help me with this problem. I have used different iOS device simulators but the results are the same.
It is a little difficult to judge given that we don't see your project, but I think you put your UI code in the wrong storyboard. If you create a project from scratch with Xcode you will have a structure similar to the following one:
You have two storyboards: Main.storyboard and LaunchScreen.storyboard.
LaunchScreen.storyboard contains the "splash screen" that is the screen that is shown for just a few seconds while the application starts (like a loading screen), while Main.storyboard is the actual first screen of your application.
I think that you added all your UI to LaunchScreen.storyboard instead of Main.storyboard and that is why you see it only for a couple of seconds.

How to mirror iPhone on other device running on Windows or Android [closed]

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Closed 6 years ago.
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Is it possible to mirror an iPhone on Windows or Android? I know that there's an app called iTools that has the function to mirror an iPhone even on windows. I guess that it requires to run Bonjour service in order for the phone discover the device just like an Apple TV. So, I am thinking that maybe I can take the display of the phone by a series of screenshots and send them as video frames via airplay to that device, and that device will just decode it and show the frames on its screen. And I making sense? or are there any other ways? I just need some ideas. Thanks!
As of iOS 9 it is no longer possible to take screenshots of the entire iPhone screen. Apple locked that down. An app can capture it's views, but you can't capture stuff that your app does not draw, or capture the screen when you're in the background.
The only way I know of to do this now is AirPlay. There are a couple of apps that make a Mac or PC act like an AppleTV and let you display your screen to them using mirroring. I believe they had to reverse-engineer the AirPlay protocol in order to do that, although I remember reading about an AirPlay API added in iOS 9.

ios simulator crashes, real thing doesn't [closed]

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Closed 9 years ago.
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I figured this would've been already asked, but most people seem to be having the reverse -- the simulator works, but the iPhone doesn't. My problem is where pretty much all the simulators crash immediately (not to mention the retina simulators are huge beasts even bigger than can fit on my screen), but works fantastic on the phone. Any suggestions?
I'm using cocos2d v3 btw if that helps.
A few things:
You can scale the retina iOS simulators to fit nicely on your screen.
With the iOS simulator open:
Got o Window in the tool bar at the top -> Window -> Scale.
Select 75%
This will scale the simulator down to fit on your screen
Secondly try this:
With the iOS simulator open:
iOS Simulator - > Reset Content and settings...
That will reset the simulator and remove all user data from it too.

iPhone simulator only shows title bar [closed]

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Closed 9 years ago.
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after deleting installed apps on my iPhone simulator, my current app only shows the title bar from the first view while running on the simulator. Any idea what had happened?
On the top menu click iOS Simulator - > Reset content and settings.
Then, reinstall the app and have fun.

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