I have tried to open my application using start_test_server_in_background. I can see the iPhone simulator but my application is not opening in the simulator. It's showing the following error message.
Note: I have set APP_BUNDLE_PATH.
Any suggestions?
Related
I'm using XCode11 and ionic4. cordova version ios#5.0.0
project builds successfully using ionic cordova build ios
also successfull build in xcode
but when running on simulator, it end up showing white screen and nothing happens next. here is the console output showing the issues:
Log1
Log2
stuck on this for 4 days. checked so many suggestions on ionic blogs and nothing worked so far. I regret using ionic because its very buggy/unstable... please help
ISSUES:
-Failed to load webpage with error: the operation couldnt be completed(NSURLErrorDomain error -999)
-NSURL Connection finished with error -code -1100
-ERROR: HTTP Request(OSRequestRegisterUser) must contain an app_id parameter
-ERROR: Encountered error during push registration with OneSignal
in addition to the above errors, the iOS simulator hangs on "White Screen", the application does not load and nothing happens next.
Try this:
On your xcode, navigate to your plugin folder, locate a file named OneSignalPush.m
Inside, locate the initOneSignalObject,
add this: appId = "your-app-id-here";
right after this code:
[OneSignal setValue:#"Cordova" forKey:#"mSDKType"];
That did the trick for me.
I'm developing iOS apps with Xcode. So when I build through Xcode I get device logs shown in the console output. But when I disconnect the iPhone from USB, or detach the process, then plug in the phone again and try to attach the process (my app is running on the phone still), the console doesn't output anything anymore.
If I go to Window -> Devices and my iPhone it doesn't show any output in that console either. The console app doesn't show any output either. I've tried to kill Xcode, clean the project, but to no success.
Anyone know how to show output logs from the built app after the iPhone have been detached?
I solved the log output mystery. Since we're using Cocoa Lumberjack it "devoured" the normal NSLog output, I added another log output by writing this row:
DEBUG_LOGS([DDLog addLogger:[DDASLLogger sharedInstance] withLevel:DDLogLevelDebug]);
Where DDASLLogger is the apple console.
I just created my new iOS project as a single view app and tried running it with no codes added, but there appears just a blank black window in the iOS simulator, and it generates the below error:
"The operation couldn't be completed. (Mach error -308 -(ipc/mig)server died)"
Have a look at this question:
Swift Playground and Simulator Error (ipc/mig) server died, Unable to boot the iOS Simulator
Hopefully that will help you too.
I have my iPhone emulator opened not from xCode environment, and I have my application installed on it. In my application I use NSLog to print messages to console.
How can I open a console view for the emulator so I can see the messages printed by the application?
It's simple.
iOS Simluator > Debug Menu > Open System Log.
or Press 'Command + /'
Voila! You would be able to see all your logs now.
My application is working on simulator.There is no any error.But when running on iPhone device I get to this error
OpenGLES/ES2/gl.h is not found
Error location
iphoneOS6.1->Frameworks->CoreVideo.framework->CVOpenGLESTexture.h
I did not use this framework in my application.What is CVOpenGLESTexture.h ?Why I get to this error when running on device ?