Unity3d Webplayer using Twitter: crossdomain request blocked - twitter

In Unity 3D I use the WWW class to search on twitter. It works well on PC and Android, but it fails in WebPlayer because of it's security sandbox.
I tried
-htaccess rewrite rules: no success
-PHP proxy from my server to https://api.twitter.com: no success
It is not trivial, because twitter now needs special headers for authorization.
How would you solve this problem?

Now I've a solution.
I partially rewrote the twitter request in PHP based on this post.
The logic runs like this:
if WebPlayer:
call PHP wrapper
else:
process twitter request in Unity3D
Twitter introduced a few restrictions lately and this makes developers life harder.

Related

Twitter account linking with an Alexa skill for API read-only access

I'm working on a fairly basic Alexa skill that, in essence, searches through a specific Twitter feed looking for a hashtag, parses that tweet, and reads it back. The simplest way to do this seems to be using the Twitter API, since scraping appears to be against the TOS.
... crawling the Services is permissible if done in accordance with the provisions of the robots.txt file, however, scraping the Services without the prior consent of Twitter is expressly prohibited.
I've been having some trouble understanding how account linking works, as I've never dealt with OAuth before. I've been trying to follow the one tutorial around, but neither the text or video version were clear me.
Why the need for an external webapp?
...we need an OAuth implementation of our own to make the integration work correctly
What's wrong with the one provided by Twitter? Why can't any issues be fixed within the Lambda method, since the account integration isn't being touched otherwise AFAIK? Isn't having the tokens passed around via the URL a bad idea too? Their example code seems to require that the Consumer Secret be hard coded too.
Enter: “https://alexa-twitter-airport-info.herokuapp.com/oauth/request_token?vendor_id=XXXXXX&consumer_key=YYYYYY&consumer_secret=ZZZZZZ”.
At the very least, their webapp seems to be down for the time being, and it'd be nice to have an option that doesn't require paying money to host another copy.
I've seen this post discussing a Node.js OAuth implementation, but the necessity for such an implementation still escapes me.

IOS Programming - asynchronous json call to Spring Batch server

I am developing an IOS app which is going to make asynchronous calls to a Spring-MVC back end which is protected by Spring Security. I have been unable to figure out how this would work. I have a web client which makes calls to this service (using jQuery Ajax), and I'd like to implement the same calls in IOS (iPad).
Is there any framework that would take care of handling authentication, then passing the token back and forth, as required by Spring Security? How will the IOS application know to request userid/password from the user again after a timeout?
-- After doing some research, it looks like the IOS API already has functionality for authenticating (providing for Basic, Digest, Certificate and trust Authentication). It looks like it is possible to throw up a dialog box to get a userid/password, then save it in an NSURLCredential object, and it will be used when necessary.
Am I correct with this? Is there an easier way? Does anyone have a simple example which illustrates how this authentication might work with a Spring-security protected server?
Thanks!
I use AFNetwork to make my network API calls. The only problem that I have is the CookieTheftException that occurs when two connections with expired JSessionIds hit the server.

Grails: Securing REST API with OAuth2.0

I am building a REST API using Grails. I want it to be protected using OAuth2.0 client_credentials flow(grant_type). My use-case is as follows:
a external agent will send a request to something like
http://server-url/oauth/token?client_id=clientId&client_secret=clientSecret&grant_type=client_credentials
and obtain a access_token. Then, my URL(protected resource) should be accesible with something like
http://server-url/resource?access_token={access-token obtained before}
I am looking for something that makes doing this on Grails easy and quick. What will be the best way/tool/plugin to use for this ? Scribe library is an option, if there are any tutorials for my specific use-case, it will be great.
P.S.: I have tried the spring-security and related plugins, no joy there. Any alternatives would be nice.
I have the same issue. I found a lot of grails plugins that helped you authenticate your app against other oauth providers, but nothing that would help me make my app the oauth provider. After a lot of digging, I came across this grails plugin that will do exactly what you want.
https://github.com/adaptivecomputing/grails-spring-security-oauth2-provider
I'm still configuring it for my application, and I think the docs might need a few edits (specifically the authorization_code flow) but I got the simple client_credentials flow to work with minimal configuration. Hope that helps!
Based on my experiences, Scribe was built for OAuth 1.0 and has only very limited support for OAuth 2.0. In fact, for testing our own OAuth 2 implementation, all we could use from it was an HTTP request wrapper, we had to do anything else manually. Fortunately, doing it manually is suprisingly easy.
Since I still haven't found a fine open OAuth 2.0 library for Java (frankly I'm not familiar with Groovy), I encourage you to write the client code for yourself. You don't even need a client callback endpoint to use the client credentials grant flow. So you simply create an HTTP request (as you've written above already, take care to escape the GET parameters though) and get the response content. Your flow does not use redirects, so simply parse the JSON object in the response content, e.g. with the org.json library. Finally, send an HTTP request using the extracted access token.
Note that your examples are not completely standard compliant. The standard requires using HTTPS, sending the token in an HTTP header instead of a GET parameter and suggests using a HTTP basic authorization header instead of GET parameters to specify client credentials.
I may have misunderstood your question, and you may want to implement the server side, too. The scribe library supports only client side, so you can find a commercial implementation or implement your own server. It is a complex task, but if you support only the client credentials flow, it almost becomes easy. ;-)
This isn't a plugin, it's just a sample Grails application that acts as an OAuth provider. It was really easy to get up and running with Grails 3.
https://github.com/bobbywarner/grails3-oauth2-api

Twitter OAUTH and a Win32 EXE Desktop Application

I have been coding against a Delphi EXE (win32 desktop app) to access twitter and do certain functions. It used to use Basic authentication with the api limitation. I know I have to convert this to OAuth. I have been reading over the documentation trying to determine the best approach. I understand the best method is the Web browser with a call back url. I also know that Twitter includes a Pin Based (oob) authentication method. I figured this was the route to go with this application, but I want to make sure since that is not seamless. It requires the user to go external to the application and get a pin number. It also is not as secure since the access token returned never expires.
I am using Indy v10 components to do the GET/POST operations, so I am wondering if there is a way to do this using them and being able to do a callback and not use the Pin authentication method.
Can anyone help me?
Also I've been trying to get Chuck Beasley's Twitter Class working in Delphi 7 with Indy v10 and I've been having trouble. IdObjs and Idsys don't exist anymore. Has anyone got this class to work with my scenario?
Thanks,
David
OAuth is a standard used for Web applications, its text is liberally littered with the word 'agent', meaning a browser. The best solution IMHO is, if possible, to actually have a callback URL, meaning you have your own site which provides the service to back your application functionality. There are services that make this possible for third parties already, like JanRain. If these options are not feasible (meaning you cannot provide a true WWW site for the callback URL) not feasible, then your only option is indeed the out-of-band authentication, oob. Don't even think about having the OAuth authentication call back the app listening on some port, that is completely unreliable for 1) the vast majority of apps will sit behind some sort of NAT device (router, outbound proxy) which makes them unreachable from the OAuth prvider and 2) the OS firewall will block your incoming calls.
In the mean time, Beasly's Twitter class has been expanded/updated; see the latest incarnation
I've started a library that uses Synapse to access twitter. It can use OOB/PIN authentication and predefined oauth token/secret. It can be extended to use browser based auth. Currently written using FPC but should be adaptable to Delphi quite easily. FPCTwit code
You may wanna try my take on twitter, supports unicode as well unlike the other delphi implementations:
http://eden.fm/2011/02/27/twitter-library-for-delphi/
I don't use Indy though, but ICS

Work flow for authentication and API use with Twitter on OAuth

I'm a bit confused about all this OAuth bruhaha in the sense that all the examples I can find are for web applications and none of them for desktop applications.
I understand the Web application work flow, but that includes some redirections between the web app and twitter.
How does one do this in an desktop application?
How does the redirects work?
Should I have to include a Web Browser object?
Is there a way to go around this?
Could anyone point me to resources instead of a full blown solution please?
Thanks
Not sure which language you're using, but the .NET library for Twitter called Tweetsharp has a post on using Tweetsharp from a desktop app and authenticating via OAuth. See http://tweetsharp.com/?p=68. If you're not using .NET then perhaps it will inspire something you can do?
Basically, what tweetsharp does is launch the browser to the authentication URL and then waits for the user to return. I don't know of any way to do this other than something like that (Or include a WebBrowser control of some kind to launch the authentication URL in your own window).
Here's a straightforward solution, implemented as a set of PHP scripts for running from the command line. Well documented and explained, with a helpful 'verbose' option for debugging.
http://nullinfo.wordpress.com/oauth-twitter/
After some poking around and asking some questions about this subject to some other programmers, it looks like it's still an ongoing discussion, with no visible light at the end of the tunnel.
But for people interested on the ongoing discussion, here's the best link to have:
OAuth Desktop Discussion
I've seen a few desktop apps get around this by effectively embedding a browser into their program, so they can just open the in-app browser window to let you do the login and authorisation. This strikes me as a bit of a cheat or defeat of purpose because you still end up typing your ID and password inside the application anyway.
One possibility I was thinking of was, your desktop application could embed a mini HTTP server inside it. So then it launches the default browser to perform the authorisation, with a callback URL something like http://127.0.0.1:8765/oauthorized and then just listen for it.
Would that work?
Not sure what you would do for console applications... spawn a copy of lynx?
Include a WebBrowser control in your app. Put it in a panel or a separate form that you'll Form.ShowDialog().
Create a callback for the browser's successful posting of OAuth and one for a rejection. Don't forget to check for a FailWhale.
In the callback, you close the panel or form and store the token.
Here's a nice overview with sample code and everything: http://tweetsharp.com/2009/04/how-to-authenticate-a-desktop-application-with-oauth/

Resources