Enabling webgl in qtbrowser - webgl

Myself a beginner in Qt. I need to enable webgl in my qtbrowser. So what all changes i need to make in the code of webkit in qt4.8.
Thanks in Advance.

You can try
QWebSettings::globalSettings()->setAttribute(QWebSettings::WebGLEnabled, true);
More info here

Related

glGenVertexArrays and glDeleteVertexArrays not resolved for Windows

I am trying to port iOS projects to Windows 10 using Windows Bridge for iOS.
But I am stuck to the unresolved functions of glGenVertexArrays, glBindVertexArray, and glDeleteVertexArrays.
The original iOS project is a Cocos2d 2.x project. I am not familiar with OpenGL, Therefore I ask for help here! Thank you!
By the way, I noticed that the same issue also exists if I paste these functions into the sample project of WOCCatalog.
Thank you in advance!
Searching the repo for "glGenVertexArrays" does not return anything. Therefore, this API (along with tons of others) is not yet implemented.

Pass Audio/Video stream to html page using PhoneGap on iOS?

I'm working on RealTime Communication project on iOS. It has video call feature...
It is working good on native code (objective-c) but I'm trying to create a PhoneGap plugin, I dont know how would I pass the audio and video stream into HTML from Objective-C.
Appreciate your help!
Thanks in Advance,
Sri
First of all, Cordova does not support natively WebRTC ( I just experimented it some days ago.. ).
But you can actually use some plugins for Cordova like this one.
Or you can use Crosswalk which does support WebRTC and a good and simple exemple here.
Hope that help you :)

Create cordova plugin in iOS

I am new in Phonegap based application.
I have to push a method in ObjectiveC class.
I want to create a plugin for this, can any one help me out?
If any one give me the steps to make this done, that will be helpful for me.
Thanks for your cooperation in advance.
See plugin development guide documentation : http://docs.phonegap.com/en/edge/guide_hybrid_plugins_index.md.html#Plugin%20Development%20Guide
Read ALL the doc.
And especially for iOS plugins: http://docs.phonegap.com/en/edge/guide_platforms_ios_plugin.md.html#iOS%20Plugins

Extending Titanium with native iOS modules

I want to use existing ios class(writtern in objective C) in titanium alloy project.
I am new to Titanium and tried a link but not understand it completely, is there any video by which I can achieve my task.
Any help would be appreciated.
Have you read this: http://docs.appcelerator.com/titanium/3.0/#!/guide/iOS_Module_Development_Guide
It's pretty straight forward.
If you have specific areas that you do not understand, please write them down and I'll try to help.
You can try this video about Demystifying Module DEvelopment, or if you want full video try this one about development.

JUCE ios audio processing

Could you point me to any examples where JUCE library has been used process Audio in iOS. Thanks in advance.
Regards,
Waruna.
Look at the JUCE demo included with JUCE. This runs just fine on iOS. Just edit that code and register an AudioIODeviceCallback with your AudioDeviceManager object to do some custom audio processing.

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