I am developing an ios app using adobe air CS6. whenever i publish my application with air sdk 3.2 its working fine but when i publish same application with airsdk 3.7 a blank screen show and nothing happen.
if anyone know what's the reason behind this please help me.
thanks
well i got my solution and writing the solution may be it will help some one
the actual problem with my application is am using TLFTEXTFIELD and TLFTEXTFIELD directly not supported in air sdk 3.7
so you can remove the tlftext or use this solution
For Flash CS6, copy this swc: /Applications/Adobe Flash CS6/Common/Configuration/ActionScript 3.0/libs/flash.swc
Into my Flash Builder project using these steps: http://interactivesection.files.wordpress.com/2009/06/include_fl_packages_in_flex_builder-1.jpg
and then use this link http://curtismorley.com/2013/03/05/app-used-to-work-with-air-3-2-or-3-4-doesnt-work-with-air-3-5-or-3-6/#comment-241102
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Is there any way through which a flash content can be run on iOS devices?
I am getting two different view.
The link below says that it is possible that we can develop some flash application and run it on iOS devices.
http://www.adobe.com/inspire/2012/12/ios-apps-flash-cs6.html
But on the Apple website link it says running flash applications is not possible on iOS devices.
Can someone clarify if it is possible to run the flash applications on iOS?
You cannot run flash natively on iOS devices. Adobe does, however, provide a tool to run software built with flash on iOS devices.
This works in a similar way to Cordova/ Phonegap in that it takes your code and crosscompiles it into iOS code using other plugins and librarys.
As shown here:
http://www.infoworld.com/article/2623251/mobile-development/escape-the-ios-sdk--building-iphone--and-android--apps-via-flash.html
Safari on Mac OS will support Flash
Safari on iOS won’t support Flash.
We will need to write a native iOS app to deliver the functionality
We developed a phoneGap application running on iPad, which is having multiple PDFs(created using acrobat pro or some other softwares).
We need to edit input fields(of multiple types) in a pdf on "iPad" hybrid application and save the same.
Please suggest how this can be done on iPad hybrid app based on phoneGap framework.
Try this plugin we just released which works with the open source library ILPDFKit (https://github.com/InformationArchiTECH/ILPDFKit-Cordova-Plugin). The only downside we've found is this only works for a range of PDF's. 1.4 and earlier seems to work fine. You can downgrade PDF's using this tool: http://qpdf.sourceforge.net/files/qpdf-manual.html.
I'm looking into an iOS app deploying (need to help a friend with his iOS-designated game made in Flash), and the question is, will Flash Professional CS5 be enough for successful submission to the AppStore? Is there some lack of iOS related functionality, comparing to Flash CS5.5?
Thanks!
I think you need Flash CS5.5 for this. Maybe it is also possible with FlashBuilder 4.5. But I don´t now your project setup.
If the game is developed and compiled with Flash then there is no other choice as to use CS5.5 or CS6.
If you in the beginning of development you could use Flash Builder and create an AS3 project. I prefer the last option but I would use intelliJ IDEA as the development environment.
I'm building an air application (using adt packager) for iPad. I would like tracking some informations in my app so is it possible to embed Google Analytics library for Flash (.swc) in my packaged app ?
otherwise are there alternatives ways ?
Note: Currently, Flash tracking is available for any Flash content embedded in a web page. Tracking of data sent from Adobe Air, Shockwave, or via the Flash IDE (e.g. using Test Movie) is not supported at this time.
got this from https://developers.google.com/analytics/devguides/collection/other/flashTrackingIntro
I am having better luck with this alternative native extension (ANE) for iOS and Android:
https://github.com/alebianco/ANE-Google-Analytics
GAForFlash (http://code.google.com/p/gaforflash/) v1.0.1.319 did work for me when compiling with AIR and running in ADL on Windows, but seems to work intermittently when compiling and running it on an Android or iOS device. The visual debug feedback reports it always sending correctly, but half the time GA never receives the data.
Both solutions can send both pageViews and events, but neither (currently) works with the new mobile app GA profiles so you need to use a classic web profile.
It is possible. I have it running in my pure AS3 AIR project for mobile.
See http://code.google.com/p/gaforflash/ there is a swc you can use there.
i see tons of articles on why apple doesn't support flash in iOS and why flash won't work on ipads and ipods. I see lots of flash sites not work properly when i launch them with mhy ipad but now i see articles about flash supporting iOS so are all of those other articles wrong. Can i now write an application and flash and have it work on the web in ipad and iphones ??
Flash is not supported in the browser, however, you can package up a Flash application and install it on your iOS device. This should clear things up:
http://tv.adobe.com/watch/cs-55-web-premium-feature-tour-/flash-professional-cs55-publishing-content-to-ios-devices/
No. iOS does not support flash. What's more likely is that Adobe has released a crosscompiler that translates a flash binary into a native iOS application.
As far as I'm reading it, it means you can develop applications in flash and export them for iOS, not that flash is coming to iOS.