It doesn't appear that it's included in the latest binaries for mvvmCross. Am I mistaken?
I'm not in my computer, but I believe that is now called 'MvxActivity'
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I have an old iOS project that evolved over time in which were added many librairies.
Some of them are not longer used today.
My question is, how can I check in the iOS project which library is used or not ?
I don't think there is a way to do that. But what you can do is try removing the path of the suspected frameworks(If they all are at same path, I'd suggest you to place them separately)from the Library Search Pathsand look for errors(if any).
Hope this helps.
I am trying to port iOS projects to Windows 10 using Windows Bridge for iOS.
But I am stuck to the unresolved functions of glGenVertexArrays, glBindVertexArray, and glDeleteVertexArrays.
The original iOS project is a Cocos2d 2.x project. I am not familiar with OpenGL, Therefore I ask for help here! Thank you!
By the way, I noticed that the same issue also exists if I paste these functions into the sample project of WOCCatalog.
Thank you in advance!
Searching the repo for "glGenVertexArrays" does not return anything. Therefore, this API (along with tons of others) is not yet implemented.
Is it possible to programmatically access the version of my app once it's been compiled to javascript?
No, this isn't supported yet.
Some related open issues:
http://dartbug.com/21020
http://dartbug.com/16370
My iPhone application is developed using Xcode 5. I want to use ShareKit library in order to share images and urls from my application. The problem is, that ShareKit seems to be incompatible with Xcode 5 (thought is says it is).
Attached screenshot to illustrate my problem:
Any help (or alternative solution for sharing images and URLs) will be greatly welcome.
It seems you both are referring to an obsolete, long time abandoned version of ShareKit. Check ShareKit 2. For easiest installation I recommend Cocoapods.
Have you followed the instructions here?
(It seems like you've added objc-class.h that has no use)
Also, consider using the native sharing class UIActivityViewController for sharing purposes.
I'm using a library called ECSlidingViewController in my app. However this lib has two different versions, one for iOS 7 and one for older versions.
Since the different versions use the same method signatures but are defined in different files, checking the current version using UIDevice is not really an option, as that doesn't allow me to import the correct version. From what I understand iOS apps are not compiled per version but rather as a Universal binary.
So how do I solve this? Someone must have had this problem before.
I ended up duplicating the classes that use ECSlidingViewController and calling the correct version of the library.