Publish Phonegap Build App at Apple's App Store - Experiences? [closed] - ios

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we want to build our HTML5 App through Phonegap Build for the App Store.
Has anyone else published a Phonegap App to the App Store? Or is there any difference in publishing to the App Store to a normal "native" App?
Of course any information about that would be very helpful!
Thanks for your help!
Greets
Felix

The review process is same as for other iOS apps. The Apple guidelines are available here. Apps are evaluate based on a range of criteria, including user interface design, functionality, content, and the use of specific technologies.
PhoneGap obviously gives you access to all the device features, so you have all you need to build an app that complies with the guidelines. Here is some authentic tips (one from Phonegap) that you must take care-
one here &
another

I published a Phonegap App to the AppStore and there are absolutely no differences!

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How to convert website in to iOS mobile app? [closed]

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We have already build a website. Is there any way to convert that website into mobile iOS app and make sure that it follows the iOS standards?
It is technically possible (easy, even) but Apple's guidelines specifically say that apps that are just repackaging of a website will be rejected, so no, your approach is a non-starter.
This can be doable using cordova as a wrapper application. But this application will be rejected by Apple. We faced same issue couple of months back, this kind of app accepted in google play but not in apple app store.

iOS - Can I put Google Ads or Apple iAds on an app that is not on the App Store? [closed]

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I worked on an app for a client that is not going to be on App Store but the company is going to have their customers use it everyday. Can I put Google Ads or Apple iAds on it without it being on the App Store?
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I'm not sure about the legal side of it, but from my experience of publishing an app that uses both iAds and Google Ads (AdMob), you won't be able to use iAds because they go through an approval process that's started automatically when the app goes live on the App Store.
However, you can use AdMob ads in an app that's not in the App Store. However, as noted previously, I don't know if there are any legal issues.

Bundle iOS settings app screenshots [closed]

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An app will only work correctly if user setup the app's notification settings correctly in iOS settings.
Is it OK to bundle screenshots into the app itself, screenshots that depict the related screens of iPhone/etc iOS setup?
...or will Apple reject this if screenshots of the iOS settings app are not allowed in apps?
I don't find anything saying that this would be a problem at https://developer.apple.com/appstore/resources/approval/guidelines.html
But something guts tells me this could be disallowed.
According to App Store Review Guidelines
10.2 Apps that look similar to Apps bundled on the iPhone, including the App Store, iTunes Store, and iBookstore, will be rejected.
I guess you're worrying about that Apple will think your screenshots of the iOS Settings app makes your app look similar to the bundled Settings app?
In my opinion, if you wrap those screenshots nicely (e.g. with a frame, shadows etc) so users know that it's a screenshot, there's no problem with it.

how to update app before continuing [closed]

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I'm writing an noobie app that deals with advertising and time limited offers, how can I check to see if I've added a newer version to the app store and stop it working until they update? If you have any examples to help a noob that will be great.
I can't tell you this with 100% certainty but I believe it is very unlikely that Apple will approve this. You should take a look at the review guidelines before developing to make sure what you're doing is allowed, but I really wouldn't expect Apple to approve an app that only worked if you have the newest version. Possible rejection reasons listed below.
From The App Store Review Guidelines:
2.9: Apps that are "beta", "demo", "trial", or "test" versions will be rejected
2.13: Apps that are primarily marketing materials or advertisements will be rejected
2.22: Apps that arbitrarily restrict which users may use the app, such as by location or carrier, may be rejected
11.9: Apps containing "rental" content or services that expire after a limited time will be rejected
You can't query the app story (easily), but you can query your own website. Just create a static text file that contains the latest version active in the app store, then always check that file from your app when it starts up.

How much native functionality is required for Apple app store approval? [closed]

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We've made an application that embeds some web content, which has been approved before. Recently Apple has begun rejecting these app's stating that they're plain content-aggregators and that they lack native functionality, even though they have native functionality such as push notifications and reachability checks.
We now considered splitting the web views up and make a native UITabBar.
The question now is—does any of you have any experience whether or not this sort of app would be approved?
I think it will also depend on the reviewer. I once got an application accepted, and the update wasn't accepted because I did not gave an access account (although when I first submitted, the reviewer, did created one to test). Try adding the UITabBar so you can have a more native look, but perhaps, they do have a check a list, at least as a guide line to see if an application does have a native look.
they're plain content-aggregators and that they lack native
functionality
By this apple means that if you can easily show your data using a mobile website then don't create a native app for this.
2.12
Apps that are not very useful, are simply web sites bundled as apps, or do not provide any lasting entertainment value may be rejected
see here - https://developer.apple.com/appstore/resources/approval/guidelines.html

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