iOS Maps UIPopover misplaced after orientation change - ios

we are working on a tablet app and have the following problem:
We are using popover controllers if the user touches a pin on the map but after orientation change, the popover is misplaced. But we cannot keep a reference because after orientation change, the pins are reloaded.
Did someone already have this problem and found a generic solution for this? I wonder how apple is handling this.
Generally the placement of popovers after orientation change is sometimes acting a bit strange.
thanks in advance

A common approach is closing the popover after rotation. Unfortunately there's not going to be much you can do that wouldn't require some complicated repositioning logic. Perhaps store the origin point as an iVar and calculate the new coordinates based on the new orientation. There's no generic solution for this, however.

Related

Firebase Screen name issue with modal views in iOS 13 and above

In our app we are tracking screen views manually by adding relevant codes in viewWillAppear functions. With iOS 13, with the non fullscreen modals, the viewWillAppear of the parent screen won't get called when the modal is dismissed and hence wrong screen names are reported there after, for events originating from the parent screen.
I have checked the Detecting sheet was dismissed on iOS 13 , but the solution to implement  UIAdaptivePresentationControllerDelegate helps when you manually swipes down.
I then turned off manual tracking and turned on Automatic tracking and surprisingly the screen classes are determined right. Question is how Firebase is figuring that out?
Of-course I can't use auto tracking as we need custom screen names.
I believe this could be a generic issue for whoever using manual screen name tracking and have non full screen modals. Just wanted to check what's the best way to solve this.
Couple of ideas I had was
Make all modals full screen. Not nice for our app
Implement extra delegates in those modals to let the parent know its dismissed. Not sure its a nice way
Setting screen names on each event? Could that be even possible?
If there are any other nicer/ cleaner option let me know.

Swift Custom Map Callout - Resize for each device

This isn't a coding question, more of in need of which way to go. I created a custom call out but the problem is that it doesn't resize to the devices. Some devices it fits perfect and others it completely zoomed in on. Will using the stack view method help with this size problem? Not sure how to go about this.

Rotations issues in ios6 - black screen

I found several problems with rotations in ios6 using iPAD...all of us...I resolved mostly all of them using the new method shouldAutorotate and shouldAutorotateToInterfaceOrientation. But in one of the views is not updating properly the rotation. You can see (more or less) what happen:
The top images describes the behaviour from landscape to portrait...if I change the rotation of my app in other different of the first image, and come back to the first tab, the app doesn't update properly the view in portrait.
The bottom images describes what happen when I am comming from portrait to landscape...in the last screen I can the half of the screen completely black.
My level in iOS is really basic I will like some tips...what do you think which could be the problem? because in other tabs is not happen of the same app it is not happen.
If you need a piece of code, let me know...thank you!
Try this:
https://github.com/alexth/TBSV
Sample how to have NavigationBar, TabBar and SplitViewController in one project with correct looking transitions between orienations
Thanks for your reaction (ironic). I've discovered what was the problem with the rotation only in a particular screen of my app. The problem is that the one that built the app before me, used one UISplitViewController inside of a UITabBarController. This mix of ViewController, in iOS 6 bring a bunch of problems, specially with the rotations. After thousands of tries, I found this link and it is solved.
UISplitViewController inside UITabBarController in iOS6:
http://objectiveseesharp.wordpress.com/
That's all.
Should I change the title of the question?

My IOS orientation acting very strange and won't listen to any programing-code?

As the title describes I am having a big "what the * is this" at my app atm. It seems I can't get the control over the orientation at all in the different slides.
I can only manage the orientation in one way, via the info-plist file. The problem is, info-plist file sets the orientation for the whole app and I am not interested in that.In some slides I want to allow Landscape left/right and others only Portrait and this is not doable vie info-plist?
I have tried my best to understand the problem but I can not say I have gained any bigger "aha moment" so far. I am using UINavigatorbar and Tabbar in my IOS-app which may occur the problem. How can I make the app to start listening to the code in each-file so I can manage the orientation localy ?
Are you using iOS 6? If so, the -shouldAutorotateToInterfaceOrientation method was deprecated.
You now have to override -supportedInterfaceOrientations and -preferredInterfaceOrientationForPresentation methods in order to manage screen orientation. You can do this globally or within individual view controllers.
See the UIViewController class reference for more details.

iOS: Fix/lock Camera View in Portrait Mode/Orientation

I'd like to fix my Camera View in Portrait Mode but I found NO solution till now...
Do YOU have one? Would make my day .__.'
You cannot explicitly restrict the UIImagePickerController to portrait mode, but you can customize the look of the camera's user interface, which may help you. This is the example code from Apple:
https://developer.apple.com/library/ios/#samplecode/PhotoPicker/Introduction/Intro.html
Another method of controlling the camera's look is mentioned in this question:
Camera with Custom View
I don't know exactly what your goal is, but one of these methods should help.

Resources