It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 10 years ago.
I know this has been asked in the past, but I have seen no new posts since the hacking issues that took place in July regarding in app purchases.
I would like to use the in app purchase system to allow a user to remove ads from my application. This seems like a much cleaner solution than maintaining 2 separate apps (free and paid).
I would appreciate any feedback others have on this topic. I know apple has implemented a fix to stop the hacking.. but still wanted some input from the SO user community.
Thank you.
Use Apple's VerificationController to validate the receipts you get and you can safely use IAP under iOS 5.x. In my own app I use this regardless of the iOS version (5 or 6).
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It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 9 years ago.
Looking on how to set up a simple ios app that generates a random number 1-10 and will pay credit to the users bank if the user picks the right number.
How do I set up bank so users can buy more credits to play?
I am really new to all of this so any help is greatly appreciated :)
This is an exceptionally broad question Vincent, and usually questions here need to be a lot more focused.
But I'll throw you a few keywords to get started:
In general, you should learn how to use In-App Purchasing which utilizes Store Kit framework in depth.
And, if you want your "bank" (hopefully virtual) to be shared with other players, check out Apple's "Game Kit" solution.
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 9 years ago.
I have some ideas for new apps.
And I have one question. Can I get information about launched apps? I need only names of this apps. Is it real to make? And if it is realizable, will it will be accepted by appStore?
There is a way to achieve this. You'll need process names of apps, not their AppStore names.
How to get information about free memory and running processes in an App Store approved app? (Yes, there is one!)
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 10 years ago.
I am developing an iPad app. I want to integrate SIRI functionality in it.
So, please guide me to work on this. Actually I don't know how to start.
Thanks,
Cp
Till now apple not released siri's api for third party applications.
If you are looking for text-to-speech, speech-to-text functionality. There are alot of external api's like:
Nuance - Dragon
ispeech
OpenEars
And a lot of other api's.
OpenEars is a opensource offline api, and the other two are paid and online.
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 10 years ago.
An app I recently had approved for sale on the iTunes store has been getting feedback stating a complete breakdown after two days of use. The app works as intended and seemingly (due to it being accepted for distribution) doesn't have any obvious bugs that could cause this sort of strange behaviour an Apple tester might pick up on. Essentially after a few days of use, the app initiates with a completely blacked-out screen and isn't usable.
I can't seem to find anything regarding this problem when searching Google and have no clue where to begin attempting to fix this issue.
Any ideas or links to similar problems would be really helpful.
If this is a frequent issue, you should start seeing crash logs appearing in iTunes Connect for the application, so that would be where I'd start in diagnosing this. Without any sort of crash log or similar data, we can only speculate as to the cause here. – Brad Larson
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical and cannot be reasonably answered in its current form. For help clarifying this question so that it can be reopened, visit the help center.
Closed 10 years ago.
I have been given a project and asked to convert it to binary so my boss can submit it to the App Store. I am using xcode 4.3.1; how can I do this?
Sorry: I don't have any code (I don't think this can be done through code) or any thing that i have done to demonstrate.
If you've already been testing on an iOS device, then you already have a binary. It's what gets downloaded to the device to run your app.
What you might actually need to do is to learn how to archive, codesign, and submit the app.
For that, nothing beats reading Apple's documentation. All of it. Not some short hint or a paragraph or two. Lots can go wrong if you don't read it all.
Open Xcode. Click Help. Type "Distributing Applications" in the search.
The developer website also has mountains of information on how to do this.