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Closed 10 years ago.
I've seen many posts saying it's not possible.
However it is very strange to me that it's possible to jailbreak the phone (which makes Apple lose money), possible to send texts or get requests with xcode (which is potential spamming), but not possible to read texts.
Did any one of you try to do this and succeeded?
After all, iPhone does read the SMS'es, so data is somewhere in there, it's just the matter of getting it out.
Would really appreciate any thoughts about this.
The question is:
How do I get Content of all text messages on the iPhone?
It most certainly is possible. Since the Jailbreak tag was applied to your question, I assume you're ok with writing an app that requires a jailbroken phone, and won't be submitted to the iTunes App Store.
If so, look at my answer to this other question recently. See the mostRecentSMS method I posted. That only reads the newest SMS, but if you simply modify my sqlite code to loop over all messages (rows), you can get whatever SMS content you want.
(e.g. uncomment the while loop I show there: while (sqlite3_step(statement) == SQLITE_ROW) instead of using the if statement)
Related
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Closed 9 years ago.
I want to drop a particular call if caller number belongs to some 'black-list'.
Is there any such possibility to do this programmatically on iOS (iPhones and iPads)?
From my understanding, such program must be running all the time like system service but I've never seen such apps. If no, then I could run app by myself and put it in background, but will the app from background be able to do this, and finally are there ant methods in API for performing this?
There's no public APIs for achieving anything like that.
Moreover this is a functionality that Apple will embed in iOS7, as per the last WWDC conference.
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Closed 9 years ago.
I need to add unlockables to my application, but the problem is that I don't want to have to send out an update every time that I want to add something new. I have read a bit about servers and JSON and XML. I just wanted to check to see if anybody else had a better idea?
If you are talking about something like a logo change then, short of an app update, the only option you have is getting it from an outside source such as a server transmission. But now you are talking about in-app purchases which, if you have not already, should read up on.
https://developer.apple.com/in-app-purchase/In-App-Purchase-Guidelines.pdf
Server based image and/or text transmissions are easily done and if I understand your last comment correctly, these updates would not be very frequent anyway.
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Closed 10 years ago.
I've come across this really odd bug and can't seem to find any information on it anywhere.
Basically, I have lots of images on my website, as you do. There's nothing wrong with any of the code - it must be the iPad I'm using as PC in all browsers + my iPhone work fine.
Basically, it seems to favour one particular image on the page, and replaces other images with this image?! So I get the same image in lots of different places on screen, where there should be lots of different images... if that makes sense.
Has anyone else come across this problem and have any ideas of how to fix?
Many thanks
Edit: Could be worth pointing out that I'm using a 3G connection, although it seems to work fien on my iPhone with 3G - and it can't be caching issues as I've cleared many times and every image has always had a different name...
Have you tried viewing your website on Safari?
And also on other browsers (FireFox/Chrome etc)
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Closed 10 years ago.
An app I recently had approved for sale on the iTunes store has been getting feedback stating a complete breakdown after two days of use. The app works as intended and seemingly (due to it being accepted for distribution) doesn't have any obvious bugs that could cause this sort of strange behaviour an Apple tester might pick up on. Essentially after a few days of use, the app initiates with a completely blacked-out screen and isn't usable.
I can't seem to find anything regarding this problem when searching Google and have no clue where to begin attempting to fix this issue.
Any ideas or links to similar problems would be really helpful.
If this is a frequent issue, you should start seeing crash logs appearing in iTunes Connect for the application, so that would be where I'd start in diagnosing this. Without any sort of crash log or similar data, we can only speculate as to the cause here. – Brad Larson
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Closed 10 years ago.
I have been given a project and asked to convert it to binary so my boss can submit it to the App Store. I am using xcode 4.3.1; how can I do this?
Sorry: I don't have any code (I don't think this can be done through code) or any thing that i have done to demonstrate.
If you've already been testing on an iOS device, then you already have a binary. It's what gets downloaded to the device to run your app.
What you might actually need to do is to learn how to archive, codesign, and submit the app.
For that, nothing beats reading Apple's documentation. All of it. Not some short hint or a paragraph or two. Lots can go wrong if you don't read it all.
Open Xcode. Click Help. Type "Distributing Applications" in the search.
The developer website also has mountains of information on how to do this.