Trying to implement a similar approach towards our view counts for our web app.
Reading this article: http://mashable.com/2012/06/25/why-do-youtube-videos-freeze-at-301-views/
And watching: http://www.youtube.com/watch?v=oIkhgagvrjI
What approaches is YouTube taking to determine whether a view is valid? For example, not coming from bots, views services, or a user trying refresh the page several times. I know they probably have several approaches towards this. But looking to get started.
This is slightly difficult to answer and I am not from youtube. But I can take a stab at a few things to help you think about this.
When should you declare a view? There are several options:
The moment the user clicks on a video link and data starts flowing. [Simplest engineering solution but not really a valid measure]
If the user has watched the first 25% (or 30% or enter your number here) of the video. This could also be changed to say the user watched 40% of the video with scrubbing.
If the user has watched the entire video through to the end. Too conservative. Someone may stop watching at the last 5 seconds because say credits are rolling.
The user has watched the entire pre-roll advert (perhaps an advertisement client is only interested in this!) before going on to watch the video
There are also aspects of whether the video view is human/automated?
Are you getting too many views from the same location at a rate that is not humanly possible?
Are your video views showing a very unlikely pattern [say all views stop at exactly 45 seconds or at 50% of the video or all views are always to the end] even if the rate of arrival is not very fast. A human will have variations in the viewing pattern.
What are the sources that link to your views. Are you getting views from different sources?
Some rules on what was the previous video view, what is the next video view can also add to the detection of bots. [Say videos are being watched in alphabetical order or order that they were presented in a search. you know most likely this is an automated program just going through a list. ]
Then you can combine rules with location, OS, browser, device etc trying to stream. It gets more complicated than that after the initial set of rules. But I think you will get the gist of it.
Related
I am the owner of an educational YouTube Channel with tens of thousands of short videos. I would like to get some more organic reach by implementing end screen cards on all videos that are already posted. Unfortunately, Youtube does not have a built-in feature to bulk-apply end screen cards.
This leads people to go to paid services such as TubeBuddy and VidIQ to gain that functionality. Unfortunately, due to the size of my channel, I am in no position to pay for these apps and so would like to use my programming knowledge to implement the functionality myself.
Note: VidIQ does have free bulk copy however I am limited to only updating the latest 3000 videos, of which only 2000 successfully updated since many of my videos don't have matching aspect ratios.
I've tried to look for an answer on google and on StackOverflow without success. From these three questions...
How to add end screen with YouTube Data API?
Is possible to add annotations or a 'end screen' to a video when i'm uploading it using Java youtube api?
Youtube upload API Card end
... you would guess that it is impossible to do this but how is it done by TubeBuddy and vidIQ then? I highly suggest not reiterating the answers in the above three questions as it is possible since there are already multiple apps that implement it. The reason behind youtube tag is that it's most fitting however the answer can be anything from automation software to any specialized language imaginable I just simply cannot find any leads.
I am building a web application where I will have multiple videos. But besides that there are also plenty of other things I want to be able to do, like click on video and save a video tag, then it will show up next time for other users who see the video (like youtube). Or pause the video, get the time where it is paused and then add a comment to it and save the time and the comment on my database.
Is it possible to do with just ruby on rails or do I need to use api or use other stuff? I will also want to do a bit more complex video manipulations but for now this ones are enough.
I am citing an example for the general HTML5 video tag, which supports few of the popular video formats. But this will be applicable across other popular video players like flowplayer as well
Have a look at link
You can send an ajax at every button(play/pause) press to your controller, which will save the details of the time at the which video was paused, so you can record that in your database. This link will give you an example of most of the properties, that you can play with :)
So I was following the example of connecting to the YouTube Analytics API that can be found by clicking here.
When I run the above code I get the 52 views, however when I go to the page directly I see these numbers.
Why is it that I see such a large number when I go to the page directly but in the API its much smaller? Did YouTube Analytics start collecting data after a certain date?
Any help would be much appreciated!
I had the very same question. After a lot of research, finally I found the answer. According staff from Google, the views are measured from youtube page, where they can monetize your content, this is due a lot of advertisers use youtube to host videos and use them on ads on the hope to increase the views to show the "success" of the video on their campaigns, however this is not that smart since Google controls that number to prevent exactly that, would be too easy simply embed your video on a lot of pages and expect that to be counted to views without provide Google any chance to get money (while use their bandwidth and resources) :-/
I am trying to capture the on-screen activity of my app as a video (one that I can save/upload to Youtube).
There are many others who want to do this. Although the answers are generally sparse, there's no in-depth explanation of how to do this or why it can't be done.
There's a paid (and possibly sketchy?) option here.
There's this related, but again, not totally clear SO answer about taking lots of screenshots: link.
There's a Smule app called MadPad HD that "records" the user's actions and stitches them together (but it doesn't actually capture the screen, it just stitches actions together). Here's the output of a stitching: link.
My questions are as follows:
Is capturing the video output of the screen and turning it into video actually possible?
If not, is taking lots of screenshots and turning them into video feasible (performance-wise)?
If 1 and 2 are not true, is this impossible because of device constraints or because Apple doesn't want it?
Thanks!
Perhaps you've already found an answer for this, but I thought I'd answer if anyone else is interested: with iOS 9 this will, of course, be possible through the new ReplayKit by Apple. But if you need it sooner (and with backwards compatibility) there are a couple of alternatives that I know of: Kamcord and Everyplay. Both lets your users record video and share through multiple channels, YouTube included. Both should be Sprite-Kit compatible and easily integrated (at least according to their websites!). Hope this helps!
After struggling with getting Ytd to work for a couple of days I'm about to dive into Youtube Direct Lite which looks much friendlier to set up.
My first question is about the playlist size limit. Once a playlist is full (200 videos?) what would happen with further video submissions? Would the oldest be dropped or is it just impossible to add any more, effectively breaking the widget for that playlist?
I expect I would need to use multiple playlists and manually make new playlists and widgets if there's a lot of videos, but is there a best practice kinda way to do this for a large number of videoslso?
Also, would it be possible to automate the submission approvals programmatically if there's a lot of videos or is this beyond the scope of ytd-lite.
Thought it's better to ask these questions now before starting the process of setting this up for my site. Ytd-lite looks like a great project.
thanks.
from the Doc:
https://developers.google.com/youtube/2.0/developers_guide_protocol_playlists#Adding_a_playlist
Note: Playlists contain a maximum of 200 videos. As such, you will not be able to add a video to a playlist that already contains that many videos.
I dont'n try to force this situation but I expect an error.
I believe that to automate the submission approvals programmatically you can modify the source code of YouTube Direct Lite, and with a little logic in the server side of your app you can do what you want.