Did make a Flash banner and it all works fine. But when I want to put with the rectangle tool a button over the whole banner and put in the action tab the code:
Symbol16.onRelease() {
getURL('http://www.domainname.nl/');
}
I will get an error:
Scene 1, Layer 'Layer 5', Frame 1, Line 1 1086: Syntax error: expecting semicolon before leftbrace
I've already searched for many hours to the solution but couldn't find anything on the web.
Does anyone know how to solve this problem?
If more info is needed let me know.
You should add a method by this way:
Symbol16.onRelease = function() {
getURL('http://www.domainname.nl/');
}
You should change your script version if you are on ActionScript 3.0.
To do this press Ctrl+Shift+F12, Flash Tab → Script: ActionScript 2.0 → Press OK.
Related
Error Image occuring in advance course Lesson 8:
Code used is
program mtsc
♥rdc = /ui[#name='Remote Desktop Connection']
waitfor.ui ‴♥rdc/ui[#id='5017']/ui[#name='Show Options ']‴
ui.click ‴♥rdc/ui[#id='5017']/ui[#name='Show Options ']‴
ui.settext ‴♥rdc/ui[#typeid='50003']/ui[#typeid='50004']‴ text test.domain.com
delay 1
ui.settext ‴♥rdc/ui[#id='13064']‴ text admin
When I am executing program their is error occuring at 4th line of code i.e. "
Exception of type FlaUI.Core.Exceptions.ElementNotAvailableException'
was thrown" kindly give solution on this error.
Use the wpath address of the combox and paste it in the code instead of "rdc/ui[#typeid='50003']/ui[#typeid='50004".
And don't use rdc in front of that wpath, it will run the code.
You can refer my assignment video. I have shown in that how can we remove this error.
I'm having problems with a specific line of code - building.transmitter:[operation](player, unpack({...})) that causes an error in Corona, yet this loads fine when it's run in Lua separately. I suspect it has something to do with the : being placed before the [operation] variable but I'm clueless why.
Specifically the module is written as,
local activate = {}
local function activate.transmitter(player, operation, ...)
building = player:getTile()
building.transmitter:[operation](player, unpack({...}))
end
return activate
The runtime errror that is appearing gives me
"error loading module from file, '<name>' expected near '['"
Edit - WOW! I didn't notice that when troubleshooting this in Corona I changed some of the lines of code to identify the problem. I then mistakenly tested the edited code in Lua and it ran fine. I didn't realize the code wasn't the original until siffiejoe pointed out the interpreter getting an error as well. Sorry for the mistake.
maybe Corona uses older version of Lua which does not support this syntax. You can try workaround instead of
building.transmitter:[operation](player, unpack({...}));
you can call
building.transmitter[operation](building.transmitter, player, unpack({...}));
I am using the wave audio component in my project and I run into a problem that I am unable to resolve.
I am using Delphi XE 5 and my operating system is Windows 8. When I am trying to the run the project and active the liveaudio recorder on Windows 7, I got this: error Exception EOSError in module Chatproject.exe at 00029633. System Error. Code: 123. The filename, directory name, or volume label syntax is incorrect. But its working normal on Windows 8,. I tried to debug and figure out the problem I got this error message when I am activating the recorder
Update of the question :
i debugged each of sendtocl , sendbuffer ,buffer^, buffersize and here is result in the image ,, but i have no idea how to fix sendbuffer and buffer^ and sendtocl
http://i.stack.imgur.com/5sZ05.jpg
You have four references to sendtocl:
#56: sendtocl: TIdUDPClient;
#235: if sendtocl.active then
#236: sendtocl.SendBuffer(RawToBytes(Buffer^, Buffersize))
#260: sendtocl.Broadcast(usertype.Text, 12000);
It should be getting created when the form is created, assuming it's a component dropped on the form. But for whatever reason, it isn't instantiated at some point.
This is consistent with the exception message you're getting.
The ERROR_INVALID_NAME is probably pointing to an invalid URI, path, or filename -- it's entirely possible that it's valid in Win 8 but not Win 7. So when you try to invoke .Active, it fails. But why sendtocl woudl be set to NIL doesn't make sense. Mabye the exception is on the SendBuffer method?
As Ken suggests, you just need to go in with the debugger and figure out what's going on. I'm not sure there's much more us "out here" can do for you other than comment on how the code appears.
local scaling = Application.CENTER
application:setScaleMode(scaling)
I tried using above code in Gideros but it gives an error that 'bad argument #1 to 'setScaleMode' (string expected, got nil) at setScaleMode, how can I fix this ?Actually, It did not recognise Application.CENTER , though according to Apress Lua game development, It should.
It seems that the constants are not set (probably a bug), but you can still use the values from here:
http://docs.giderosmobile.com/reference/gideros/Application/setScaleMode#Application:setScaleMode
As application:setScaleMode("center")
But you can also set the value in the Gideros Studio project properties
In a GSP file I write something like this:
${tgs.singleGameSheets.find{it.matchnumber==1}.awayPlayer.fullname()}
But I receive the following error:
org.codehaus.groovy.control.MultipleCompilationErrorsException:
startup failed:
C__STS_Projekte_TischtennisManager_grails_app_views_league__showGameSheet_gsp:
49:expecting '}', found ')' # line 49, column 134.
heets.find{it.matchnumber==1 })
The problem seems to be the double closure as I've found a bug report here.
Unfortunately the solution from the bugreport with the %= and % at the beginning and the end of the tag is not working for me.
Are there any other workarounds or solutions for this double closure problem?
I'm using Grails 1.3.7.
You may have to split this up in to two lines.
Try assigning the find results to a separate var first
<% def r = tgs.singleGameSheets.find{it.matchnumber==1} %>
${r*.awayPlayer.fullname()}
I would recommend firstly to do this sort of data processing in the controller and hand data that is as well prepared as possible down to the view.
If you are unable to do that, I would recommend trying to use parenthesis:
${tgs.singleGameSheets.find{it.matchnumber==1}.awayPlayer.fullname()}
becomes
${(tgs.singleGameSheets.find{it.matchnumber==1}.awayPlayer.fullname())}
That has worked for me on past occasions where I had to do ${(someCollection.findAll { someClause })}