How to restrict rotation to only one view controller? - ios

Is there a way to restrict view rotation to only one view controller?
For example the rest of the app stays in portrait mode but one view can be in either landscape or portrait mode.

Use this delegate method to control the rotation,
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
if(interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight)
{
// Return YES for supported orientations
return YES;
}
else
{
return NO;
}
}
return YES for the orientations you want to support and NO for others. You can implement this in all the view controllers.

You can implement the shouldAutorotateToInterfaceOrientation: method of each UIViewController. Returning YES for the orientations you want a given view controller to support will yield the desired result.
See the UIViewController docs.

Related

Portrait in one viewController and landscape in another

I have following ViewControllers:
InformationViewController and cardViewController.
How can i make sure that informationViewController is in portrait mode and cant be rotated.
Then cardViewController should be in landscape mode and cant be rotated.
How can i implement this in each viewController. i've at the moment activated protrait, landscape right and left in General
In Information view controller
- (BOOL)shouldAutorotate
{
return YES;
}
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskPortrait;
}
And in card view controller
- (BOOL)shouldAutorotate
{
return YES;
}
- (NSUInteger)supportedInterfaceOrientations
{
return UIInterfaceOrientationMaskLandscape;
}
Note: Please be sure in project general setting tick the both portrait and landscape modes in device orientation (Deployment Info)
In informationViewController:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationPortrait);
}
In cardViewController:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations
return (interfaceOrientation == UIInterfaceOrientationLandscape);
}
Have a look at my answer to this question:
Force controllers to Change their orientation in Either Portrait or Landscape
(But don't use the deprecated methods. There are newer methods available which work either.)
It is easy to limit the view controllers to certain orientations. But see the other answer for how to force the device to actually rotate.
Without that trick: If a portrait only view controller becomes visible while the device is in landscape, then it will be displayed in landscape regardless how you limit its supported orientations.

io6 allow interface orientation based on some condition

I have a flag and user will set it from setting. If set to No only portrait orientation will be allowed. If flag is YES then both portrait as well as landscape will be allowed.
in ios 5 and below
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation{
//[image_signature setImage:[self resizeImage:image_signature.image]];
if(flag == YES)
return (toInterfaceOrientation == UIInterfaceOrientationLandscapeLeft || toInterfaceOrientation == UIInterfaceOrientationLandscapeRight || toInterfaceOrientation == UIInterfaceOrientationPortrait);
else
return (toInterfaceOrientation == UIInterfaceOrientationPortrait);
}
But in ios 6 and above above method deprecated.
I was trying
-(BOOL)shouldAutorotate
- (NSUInteger)supportedInterfaceOrientations
But no success.
Please help me.
EDIT
I tried this.
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
{
NSLog(#"preferredInterfaceOrientationForPresentation");
return UIInterfaceOrientationMaskPortrait;
}
- (NSUInteger)supportedInterfaceOrientations
{
NSLog(#"supportedInterfaceOrientations");
return UIInterfaceOrientationMaskPortrait;
}
But only supportedInterfaceOrientations is called only once. When I change orientation of simulater both methods not calling.
shouldAutorotateToInterfaceOrientation:
Returns a Boolean value indicating whether the view controller supports the specified orientation.
(Deprecated in iOS 6.0. Override the supportedInterfaceOrientations and preferredInterfaceOrientationForPresentation methods instead.)
(http://developer.apple.com/library/ios/documentation/uikit/reference/UIViewController_Class/DeprecationAppendix/AppendixADeprecatedAPI.html)
So the two method you can use in newer versions are:
- (UIInterfaceOrientation)preferredInterfaceOrientationForPresentation
http://developer.apple.com/library/ios/documentation/uikit/reference/UIViewController_Class/Reference/Reference.html#//apple_ref/occ/instm/UIViewController/preferredInterfaceOrientationForPresentation
and
- (NSUInteger)supportedInterfaceOrientations
This method uses the following Bit Masks:
UIInterfaceOrientationMaskPortrait
UIInterfaceOrientationMaskLandscapeLeft
UIInterfaceOrientationMaskLandscapeRight
UIInterfaceOrientationMaskPortraitUpsideDown
UIInterfaceOrientationMaskLandscape
UIInterfaceOrientationMaskAll
UIInterfaceOrientationMaskAllButUpsideDown
http://developer.apple.com/library/ios/documentation/uikit/reference/UIViewController_Class/Reference/Reference.html#//apple_ref/occ/instm/UIViewController/supportedInterfaceOrientations
Update:
OK, I'm not sure why it isn't working for you.
I've just created a demo app to replicate what you're trying to do:
(use right click > copy image url and open in new browser tab to see bigger picture)
When the orientation flag is NO, the button text shows "Landscape Denied", and rotating the device in simulator doesn't cause interface to rotate, as expected:
However after clicking on the button to allow landscape orientation, rotating the simulator device actually changes the orientation of the interface, as expected:
You don't have any other orientation delegate method in another root view controller overriding your current view controller's orientation delegate methods do you?
Also, I don't know if using Auto Layout interferes or not, I tend not to use it. In my View inside my XIB file, I selected the "View" object and then in the inspector, I untick "Use Auto Layout". My example project screenshot above is NOT using auto layout.
Update 2:
Alright, I found this solution which worked with navigation controller as root view controller of window (put this in your AppDelegate.m):
- (NSUInteger)application:(UIApplication *)application supportedInterfaceOrientationsForWindow:(UIWindow *)window
{
NSUInteger orientations =UIInterfaceOrientationMaskAllButUpsideDown;
if(self.window.rootViewController)
{
UIViewController *presentedViewController = [[(UINavigationController *)self.window.rootViewController viewControllers] lastObject];
orientations = [presentedViewController supportedInterfaceOrientations];
}
return orientations;
}
in this Stackoverflow post:
iOS 6 AutoRotate In UiNavigationController
New screenshot with navigation controller:

Portrait FormSheet Rotation IPad

I am creating an app on a splitview with tab bar controller. my problem is when i am on portrait and hide the masterview, my formsheet dismisses. Is there a way to prevent the rotation if there is a current formsheet shown?
Include this method in your code, you may want to add an additional if when your form sheet is dismissed. This bit of code will lock your view to landscape.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
// Return YES for supported orientations.
if (interfaceOrientation == UIInterfaceOrientationLandscapeLeft || interfaceOrientation == UIInterfaceOrientationLandscapeRight) {
return YES;
} else {
return NO;
}
}

How to restrict rotations of view based on selected tab (iPad)?

I have an app with several different tabs. The first of these tabs should only allow portrait rotations, however I want the rest of the tabs to be able to rotate freely. Is this even possible? If so how can I achieve this effect?
In the view controllers' .m file for the respective tabs you can set interface orientation as per your requirement to portrait or landscape.
Here is the the snippet of code block in the view controllers' .m file
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
if ([[UIDevice currentDevice] userInterfaceIdiom] == UIUserInterfaceIdiomPhone) {
return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown);
} else {
return YES;
}
}

How do I force a specific UIInterfaceOrientation on an individual view in a UINavigationController?

Okay, so here's the situation:
I have an app in which I only want ONE specific view in a UINavigationController to have a landscape orientation. This view is a UIImageView that I'm capturing a signature on (THAT part works awesome). So, like this:
previous view --> signature view --> next view
(portrait) (landscape) (portrait)
I can't seem to find a good way to force the device orientation to landscape on that signature screen. It'll never make sense to have a portrait orientation on the signature view because there's really not adequate room for signing in that screen width.
So, any bright ideas on how to accomplish this? I've considered possibly doing the signature view modally, thus breaking out of the navigation controller. Thoughts?
You can try to force Device to rotate to necessary orientation - but you need to handle it manually (in addition to overriding UIViewController orientation handling methods).
To rotate device you can use next methods:
[[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight];
But in it may not work in all situations...
Also available undocumented approach:
[[UIDevice currentDevice] performSelector:NSSelectorFromString(#"setOrientation:")
withObject:(__bridge id)((void*)UIInterfaceOrientationLandscapeLeft)];
Just override this UIViewController method to only return true for landscape like so and the iphone will be forced to rotate to that device orientation, since it has no other option.
- (BOOL)shouldAutorotateToInterfaceOrientation: (UIInterfaceOrientation)interfaceOrientation {
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight);
}
Unfortunately, all root UIViewControllers inside of a Navigation Controller must support any of their child orientations. This means that the first view controller in your setup must support landscape, otherwise the child will only support portrait.
The best way to implement what you are looking for is to create a UIViewController that displays its content view on a rotated transform, and just default all UIViewControllers in that stack to portrait.
I think you can embed this view inside a view controller and overwrite the ShouldRotateToInterfaceOrientation method.
Good luck!
To use a View in only landscape, I have the following in the ViewController:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
return (interfaceOrientation == UIInterfaceOrientationLandscapeRight || interfaceOrientation == UIInterfaceOrientationLandscapeLeft);
}
This might be what your looking for.
// Rotates the view.
CGAffineTransform transform = CGAffineTransformMakeRotation(3.14159/2);
self.view.transform = transform;
// Repositions and resizes the view.
CGRect contentRect = CGRectMake(-80, 80, 480, 320);
self.view.bounds = contentRect;
from http://www.iphonedevsdk.com/forum/iphone-sdk-development/1394-landscape-uiviewcontroller-uiview-rotation.html
I have an app that has landscape only views that even starts in landscape. This was working fine in iOS 5.x but stopped working in iOS 6.x
After trying many many things, some more questionable than others, I found a solution that to me is clear and predictable.
I did several things.
-- I kept the views in landscape mode in IB.
-- I checked both landscape modes in the project settings - there a four icons there to control it
-- Orientation mgmt has changed in iOS 6.x. I had to overwrite a few methods to support changing to landscape
this method is for iOS 5.x
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations.
return (interfaceOrientation & UIInterfaceOrientationMaskLandscape);
}
these 2 methods are for iOS 6.x
- (NSUInteger)supportedInterfaceOrientations
{
NSUInteger supportedOrientations = UIInterfaceOrientationMaskLandscape;
return supportedOrientations;
}
- (BOOL)shouldAutorotate
{
return YES;
}
-- But the key was to change the logic in the AppDelegate. Original code I had there was adding a subview (controller.view) to the window. This stopped working in iOS 6.x - I changed the call to window.setRootController. That was the final step that sealed it - it would not work without making this final change
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
//[self.window addSubview:viewController.view];
[self.window setRootViewController:viewController];
[self.window makeKeyAndVisible];
return YES;
}
The UINavigationController overrides the contain UIViewController orientation settings, so you have to create a custom subclass of UINavigationController with the following for 5.1:
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
if ([[self topViewController] isKindOfClass:[SigCaptureViewController class]]) {
return UIInterfaceOrientationIsLandscape(interfaceOrientation);
} else {
return UIInterfaceOrientationIsPortrait(interfaceOrientation);
}
}
For 6.0 and above you need:
- (BOOL)shouldAutorotate
{
return YES;
}
- (NSUInteger)supportedInterfaceOrientations {
if ([[self topViewController] isKindOfClass:[EXTRASigCaptureViewController class]]) {
return UIInterfaceOrientationMaskLandscape;
} else {
return UIInterfaceOrientationMaskPortrait;
}
}
What I haven't figured out is how to make the force the UINavigationController to rotate. calling [[UIApplication sharedApplication] setStatusBarOrientation:UIInterfaceOrientationLandscapeRight animated:NO] causes the status bar to rotate but doesn't cause the view to rotate.

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