How to copy xcode app to iphone device using ssh without IDP - ios

Without iPhone Developer Program, can we push the App to Iphone Device, bypassing code signing and provisoning the device.
I need this as part of testing my test app.
I do have a Jailbroken Iphone 3.1.3, Xcode 3.2.5, SDK 4.1
Pls help out.

If you wan't to do kind of automatic testing with something like hudson/jenkins it's basically the only way of automating deployment on physical iOS device (you can also use the iOS simulator).
You can install openssh from cydia and do a normal scp to the application folder (/Applications).
check this.
Okay?

Related

How to share my iphone app still ind development using simulator

I am developing an iphone app and I need to share this app with some people that don't even have an iPhone or people that don't want to use their personal phone for testing purposes.
So, I would like to understand if it is possible to send them instructions how to run the simulator and bypassing the developer enrollment process for each of them.
Is that possible ? Android is so easy but I am facing issues with iOS.
Thanks a lot community!
Do they have MACs? Do you care about sharing your source code? Because you can have them install XCode, and clone your development project from GitHub or download your project files and then build/run the app in the simulator. Otherwise they're going to have to use their personal devices and download an archive build that you make.

How do I install the salesforce1 app on my iPad simulator

I'm trying to automate some functionalities of the salesfocre1 app, using Appium.
I have the application on my iPad (real device), but don't know how to connect it with my appium code.
I have the iPad simulator on my Mac but I'm not able to find any installer package files of the Salesforce1 app, to install it on the simulator.
I am not the developer of the above application, so I do not have access to the source code and bundle id, to run it on my XCODE and get it on the simulator.
I've previously done automation on Android using real devices/emulators but it was an easy case where we downloaded the app from play store and were able to test it on the emulator/real device, just wondering how to do the same on iOS. Please help, Thanks in advance.
It simply does not work that easy for iOS.
Since you want to run your Appium tests on real device, you need to build application (.IPA file) from source code or resign the one you have with your Apple developer account.
Then you need to build WebDriverAgent with same provision profile - so that Appium can interact with your application. Only with steps I described it will work.
So in your case:
1. No way to get source code - ask smb to provide developer build, release one in any case may not work with Appium.
2. No need to search - you won't find any installer.
3. No way to get Apple developer account - you have to use 3rd party cloud like saucelabs or browserstack, they will resign IPA file with theirs profiles and you will be able to run tests in cloud

How can I run my own ios app on my iphone 6S with iOs 10.2?

I developed an app with XCode 8. However, I don't really find any help how to run my app on my own phone. There are just some tutorials for running it on my phone with XCode 7 but those don't really work for me.
Does somebody know how to do that ? Thank you !
Go to http://developer.apple.com and log in with your Apple developer account.
Create a developer certificate
Create an app id for your app
Create a provisioning profile
Download the provisioning profile and import it into Xcode.
Connect your iPhone to your computer. Select your iPhone in Xcode.
Build and run your app.
Or let Xcode do all that for you, since it happens automatically if Xcode is connected to your developer account.
This process is all documented on Apple's developer web site.
AFAIK you just need to:
Start Xcode
Unlock your iPhone
Connect your iPhone to your mac using the Lightning USB cable.
You should be asked (by Xcode) if you want to use the connected phone as a development device.
You can check, if the device is know to Xcode by clicking on Window / Devices. If you connect a device for the first time a little bit of 'magic' is going on that takes a while to complete.
Something like this maybe shown add 'Devices':

Testing Apps on a Device

When using trigger.io toolkit, there's an option that says
"Build and immediately run your app, either locally, on a simulator or on a connected device."
How do you run the app on a Connected Device? I want to see the app on my iPhone and see how it behaves directly. Is this possible?
Thanks
Marc
I'm going to assume you're working on windows with an iPhone that's iOS8 because that's where you currently can't run your app directly on a connected device.
What we did to "fix" this is creating a Development Provisioning Profile with the UDID's of our test devices and added this to config -> tools in the trigger.io toolkit. In the forge you now select package -> iOS giving you a .ipa file. This .ipa can now be installed using iTunes on your test devices.
It's a bit longer than just clicking run on device like you can for Android but at least you don't have to send it to testflight and wait for apple's approval.
This is possible but it depends on your os.
If your on a Mac you can deploy to both ios and android devices from forge, just connect them via usb and build, grated you need to make sure iTunes sees your devices etc.. there are guides on the trigger site
If you are on Windows, you are unfortunate out of luck right now, this used to work but ios8 broke this so if your building on ios7 you could still do it on Windows, otherwise you would need to use testpiolet from apple

Deploy an application on iPhone

I have created an application for iPhone on my MAC. Now, I got to pass files read for deployment to the tester and he will perform the testing on real device. I have never deployed on iPhone so don't know the executables.
In my Xcode nothing related to the device info or developer's account is added. Device is not in my hands. For testing on live device we need certificate, iPhone device details & setup in the Xcode & all. Deploying iPhone app on real device
Can I just send the files to the tester & rest all he can manage ? If so, what files do I need to send him (executable) so he can deploy the app on iPhone. If this is not possible, then what and how do I need to setup to provide him the executables so he can test at his end.
Can you please guide me how to mange this and send the executables to deploy on iPhone. Any help is highly appreciated.

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