Picup App VS. cliqcliq Quickpic - ipad

Weekend research has shown me that, in mobile Safari, my best chances for the upload of an image file from the iOS photo library are through cliqcliq's Quickpic app or PicUp for iPhone.
Are there any other choices that are more seamless or better than both of these apps?
*This project i'm developing will use iPads for this task.

Related

Deploying app for personal use on iOS device

I want to build a very simple gallery like app (which uses the Telegram bot API to fetch images from certain telegram channel). I want to have this app for both Android and iOS device. I guess either progressive web app or flutter could be used to achieve this. I have developed native android apps before, and wish to learn PWA or flutter along with this project.
So my question is, can I deploy this app to my iOS device without enrolling in the Apple developer program? Since this is only for personal use and I do not wish to publish this app on any app store. Also, do I need to have a Mac with Xcode to do this?!
Thanks in advance!
For developing a Progressive Web App for iOS, you won't need Xcode and a Macbook since it is basically still a website with enhancements. However, bear in mind that PWA support on iOS is very limited. Android has much better PWA support.
This article gives an overview of what is currently possible

Capturing Video on Mobile device using Adobe AIR

I am tasked with creating a video recording app for mobile devices (iPhone, iPad, Android) where the users are asked to record a short clip using their phones/tablets.
The video is then uploded to a server (either within the same app or a secondary app/site or via email)
Is it possible for an AIR app to record and save quality video and audio to the camera roll/gallery, or alternatively open the built-in video recorder app from the AIR app?
I am stuck between attempting this using Flash CS5.5 and deploy to iOS and Android using one code base, or building native apps and possibly duplicating my workload.
If I attempt the AIR route, will I hit problems with quality/resolution/usability etc? Or should I stick to building a native app? Time is of the essence too :)
I've done lots of research and not really found anything to swing my decision.
Thank in advance.
P

Universal iOS application

We have an iPhone app and want it to support iPad also.
But as I learned if you submit an app to Apple and indicate it is Universal, while in reality it is not (for example iPad is not supported at the time of submission, this is restricted by their policy).
So, what is the best way that we simultaneously allow further development of our application such that we also support iPad?
ps: we didn't want to create separate projects for iPad and iPhone since they share lot of code, but as I mentioned we encountered following obstacles.
Submit your app as an iPhone app. When you support iPad change it to a universal app when you submit your update.

HTML5 mobile app - when to simply use UIWebView and when to use PhoneGap?

I am a web developer who needs to build an HTML5 mobile app - which we will need to try and submit to app stores, including Apple's App store. Therefore, I need to somehow wrap my app into a native framework.
That being said, I don't have time to learn the nitty gritty of Objective-C and figure it all out.
I am trying to decide between using a service like PhoneGap, or simply creating a smaller native app with a webview that pulls up my mobile app from my site's server.
In this case, the only native hardware that my app needs to be in touch with are push notifications (probably through Urban Airship) and Geolocation (which can be accomplished via HTML5).
When is it wise to go with something like PhoneGap vs. simply creating a UIWebView, and vice versa? Which would you suggest in this case?
Apple is loyal enough to PhoneGap apps - almost no problems with approval on iStore. You should just follow Apple Human Guidelines and everything should be OK.
PhoneGap provides lot's of different and interesting features. Also it's cross-platform - works great on iOS, Android, WP7 etc. I think it's the best way to wrap your HTML5 and JS.
Talking about pushes - if you select phonegap, i recommend to look at pushwoosh service.

Package iPad webapp to a downloadable iPad app and submit to App Store

We are creating a web application for iPad, which doesn't have offline features for now. We are thinking if we need to create a downloadable iPad app and submit to App Store. The web application could run in some kind of embedded browser so that it looks like a native app.
Here are my questions regarding this:
Is it good/necessary to create a downloadable iPad app to let user have same experience to native apps on iPad?
Does Apple allow this kind of app to submit to App Store?
Are there any best practices for installation of iPad web applications? Is the way of typing URL in iPad safari (or homescreen icon) acceptable/preferred for most users?
How did you manage the installation process for your iPad web applications?
Thanks,
J

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