Does Blackberry media player (the built-in one) allow any 3rd party plugins? I am thinking to add a forward/backward 5 seconds function.
No, there is no plugin support for the native media player. However there are lots of articles in the RIM documentation that explain how to create your own media player application, which might be an option if you're up for it. Take a look at a recent blog post for more information and some sample code.
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I would like to build a new player with following requirements like:
Call to action : Something like showing suggestion videos at the end of the video. (Like youtube)
Playlist : Player should have playlist (Like Youtube)
Playback speed : Playback speed should be adjusted as like in VLC media player
Closed Captioning : Something like closed captions which comes at the play time of a video in youtube
Should play from various service providers CDN
Will youtube's documentation on https://developers.google.com/youtube help us in any way with this requirement?
There are lots of open source and/or free players that already do this, so there would be no reason to build your own; have a look at Flowplayer, JW Player, videoJS, and others that a Google search pull up. If you're insistent on building your own, the YouTube documentation may give you some ideas as to what to look for in your own player, but the function calls will be different as you'll have to use the javascript media APIs (for HTML5 video).
I am developing an application for playing video from a url in bb10 cascades.I know it's very simple to play in media player.Please help me to play a video in default player.
I strongly recommend that you review the documentation provided on the BB10 Native micro-site that you will find here:
http://developer.blackberry.com/native/
I know there is a lot to look at, but it does seem to me to be quite logically presented. I just looked round and fairly quickly found this:
http://developer.blackberry.com/native/documentation/cascades/graphics_multimedia/audio_video/playing_audio_or_video.html
which seems to answer your question. Alternatively, you want want to just invoke the native player, in which case you need to look here:
http://developer.blackberry.com/native/documentation/cascades/device_platform/invocation/invocation_framework.html
I'm working on improving the experience of a site by adding in iPad support. This includes support for videos. Our client is pushing towards a YouTube model for storing and serving videos -- great for us! I originally planned to implement the use of YouTube's new HTML5-supporting <iframe> snippets. This offloads the device detection to YouTube and makes embedding a video a cinch as we don't need to worry about compatibility. It turns out the the CMS we're using, Sitecore CMS, strips out <iframe>'s from our WYSIWYG editor. After a lot of research it looks like its a bit hard to not make this happen.
Fast forward to now... I tested out the old style <embed> code and discovered even though iOS doesn't support Flash, these embeds seem to work fine on iPad. Some Stack Overflow research led me to this post which suggests its because of the YouTube plugin /System/Library/Internet Plug-Ins/YouTubePlugIn.webplugin on iPads that allows for the playback.
My question is, is there any documentation that this is the exact reason? I'd like to go by this as why we can use the regular <embed> code but I need to back it up with proof via a document for iOS. Is this YT plug-in on every iPad by default, or do users need to manually install it? This seems like a great solution considering our unfortunate incompatibility with an <iframe> but I need to support the use of the <embed>'s with hard facts. Thanks in advance.
The answer you are looking for is to be found in Apple's URL Scheme Reference. Basically it's a mechanism that comes into play on the iDevices to detect and handle specifically, certain types of URLs - for instance Google Maps, iTunes and also YouTube.
Here's a few reference links.
https://developer.apple.com/library/archive/featuredarticles/iPhoneURLScheme_Reference/Introduction/Introduction.html#//apple_ref/doc/uid/TP40007899
https://developer.apple.com/library/archive/featuredarticles/iPhoneURLScheme_Reference/YouTubeLinks/YouTubeLinks.html#//apple_ref/doc/uid/TP40007895-SW1
And just for good measure, you might also want to take a look at the Safari Developer Library for the best practice recommendations on HTML5 Video and Audio embedding :-)
I would like to take a YouTube video of a lecture and sync it with another area displaying the (powerpoint/pdf) slides being discussed in the lecture.
For example, knoodle.com does this but for a price. I wonder if anyone has implemented something like that and what framework (Flash, HTML5, etc) they used.
Another good specific example can be found here. It shows exactly the kind of video-slide side-by-side visual I'm looking to create.
I'm the author of presentz.org.
Presentz is an opensource software that lets you mix youtube/vimeo/video files with slideshare/speakerdek/images.
It's also free to use.
Try authorpoint software. It does that.
onion.tv provides the functionality you are looking for and many others that can enrich video presentations and overall engagement with videos. It's hosted online - videos stays where they are e.g. at youtube and metadata stays at onion.tv
I will be embedding a video to my asp.net mvc website.
A video on the homepage which will help people to better understand the website.
I have never done this. Can anyone tell me whats the best way of doing it.
Flash or silverlight??
I've used JW FLV Media Player. I was pretty happy with it, and it's easy to use. Flash-based.
http://www.longtailvideo.com/
My suggestion would be to go with Flash and to achieve what you're looking for, utilize swfobject. It's really quite simple to use and has a bunch of options that will be useful when you get more used to using video.
I have had pretty good success using silverlight with the Silverlight 2 Video Player as an example. However, it depends on what your requirements are.
Pros to Silverlight:
Performs Video Streaming very well
Easier to develop/customize if you are a .NET developer
Works on a variety of browser and platforms
Cons to Silverlight:
Does not support every video media type (the example above only plays .WMV files, Silverlight in general supports .WMV and .MP4)
Is not installed on as many client machines (less penetration)
Is not as well known (users may be reluctant to install it compared to Flash)
Is not as popular so there are less solutions/resources out there
Here is another discussion on the topic.
I would go with flash for only one reason: the 99% (or whatever it is today) installed base.
Then go with swfobject or JW FLV Media Player as suggested in the other answers. There is also a jQuery plugin floating around somewhere that helps deal with flash video on a site.