Blackberry : how to play *.swf/*.flv file? - blackberry

I want to play flash file in my BB application.
is it possible ? if yes then pls help me out to implement this in my application
waiting for your suggession...
thanking you in advance...

Flash is not currently supported by BlackBerry devices, however Adobe and RIM have announced upcoming support for Flash 10.1 -- if I had to guess it will be part of OS 6.0.

Related

Can I use an AIR Component/Library for developing iOS App using Xcode?

I want to develop a Flash Live Stream Player on iOS. As you known, Flash does not supported on iOS platform. I searched Google, but all results are about the ANE (Air Native Extensions).
Is there any way that building Xcode usable component/control/library/framework from Flash/Flex/AIR? Or any other solutions that playing flash on iOS?
Any advice would be grateful, thanks.

IOS application published with AIRSDK 3.7 in cs6 Show Blank screen

I am developing an ios app using adobe air CS6. whenever i publish my application with air sdk 3.2 its working fine but when i publish same application with airsdk 3.7 a blank screen show and nothing happen.
if anyone know what's the reason behind this please help me.
thanks
well i got my solution and writing the solution may be it will help some one
the actual problem with my application is am using TLFTEXTFIELD and TLFTEXTFIELD directly not supported in air sdk 3.7
so you can remove the tlftext or use this solution
For Flash CS6, copy this swc: /Applications/Adobe Flash CS6/Common/Configuration/ActionScript 3.0/libs/flash.swc
Into my Flash Builder project using these steps: http://interactivesection.files.wordpress.com/2009/06/include_fl_packages_in_flex_builder-1.jpg
and then use this link http://curtismorley.com/2013/03/05/app-used-to-work-with-air-3-2-or-3-4-doesnt-work-with-air-3-5-or-3-6/#comment-241102

Is BlackBerry supported by Titanium SDK?

can anyone please let me know does is Blackberry supported by Titanium SDK or not. Actually i gone through many sites. I followed the procedure of installing it but after installation i can't find any BB plugins in Titanium. Please help me with this.
Currently, it is only for paid users, who can access the beta.
However, they have announced ( http://thinkmobile.appcelerator.com/press-releases/bid/142950/Appcelerator-s-300-000-Worldwide-Developers-to-Gain-Application-Support-on-Blackberry-10-Platform ) they will be supporting blackberry 10. But you'll have to wait for it.
Other than this, no support for blackberry.
I think they provide paid support for it and is still in beta for blackberry.

LWUIT 1.4 player not working in blackberry OS 6

I am trying to port a J2ME LWUIT app on blackberry. I am able to play videos through my app on Blackberry OS 5.0 and below. But it does not work on blackberry OS 6.0 It is something related to OS version. I was able to play videos through my app on Bold 9700 with OS 5, but when i upgraded the device to OS 6, the video player blinks for a moment and then it is not seen again. I am able to hear the audio until i press pause.
Please help.
This is a RIM bug which unfortunately RIM is unwilling to fix since they just don't care about anything other than QNX. See here, for some details. The only workaround is to use a native RIM UI for this portion of the UI. We intend to add such a UI to LWUIT but it didn't make it to 1.5.

now i'm confused . .. does Adobe Flash support iOS or not?

i see tons of articles on why apple doesn't support flash in iOS and why flash won't work on ipads and ipods. I see lots of flash sites not work properly when i launch them with mhy ipad but now i see articles about flash supporting iOS so are all of those other articles wrong. Can i now write an application and flash and have it work on the web in ipad and iphones ??
Flash is not supported in the browser, however, you can package up a Flash application and install it on your iOS device. This should clear things up:
http://tv.adobe.com/watch/cs-55-web-premium-feature-tour-/flash-professional-cs55-publishing-content-to-ios-devices/
No. iOS does not support flash. What's more likely is that Adobe has released a crosscompiler that translates a flash binary into a native iOS application.
As far as I'm reading it, it means you can develop applications in flash and export them for iOS, not that flash is coming to iOS.

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