VLC Version
VLC media player 3.0.16 Vetinari (revision 1.0.6-1682-g88158c836)
VLC version 3.0.16 Vetinari (1.0.6-1682-g88158c836)
Compiled by pi on serge-testpi (Nov 10 2021 15:40:45)
This VLC came default with the latest PI Image since omxplayer no longer supported, and I need to upgrade my code to use VLC.
It refuses to quit after play my video
vlc --fullscreen --play-and-exit example.m4v vlc://quit
Related
im trying to run the AU plugin AudioKit Pro example and the
cocoPods are missing. I can't seem find them on the AudioKit pro github page either.
Using latest Mac OS and latest Xcode.
I downloaded the AU plug in example from AudioKit Pro GitHub, and obviously forgot to down load the coco pods.
I am trying to enable the H265 codec in the Linphone App for iOS but I don't know how to.
I have successfully built both the app and its sdk.
When one goes to Settings -> Video, under CODECS in the app, there are only the VP8 and H264 codecs available.
I thought that compiling the SDK with all video support and all 3rd party components should be enough.
This is how I have compiled the SDK:
Prepare:
cmake .. -G Ninja -DLINPHONESDK_PLATFORM=IOS -DENABLE_VIDEO=YES -DENABLE_ZRTP=YES -DENABLE_GPL_THIRD_PARTIES=YES
Build:
cmake --build .
Everything built successfully and I have referenced the built SDK in my Linphone project.
The SDK version is 4.2:
"Installing linphone-sdk 4.4.0-alpha.167+f8422b1 (was 4.2)"
The app version is 4.1.0 and in its read me file one can see:
"Video H.265 codec support, based on iOS VideoToolbox framework."
After rebuilding everything and running it, I am still unable to see H265 show up under CODECS.
Does anybody know what else I have to do to enable H265 ?
Also, I have downloaded the Linphone app from the App Store and noticed that it too does not include the H265 video codec.
My device is an iPhone 6S running iOS 12.4.
I guess it is due to the hardware of the phone; iPhone 6S does not support encoding H265... it does seem to work on an iPhone X.
I'm tying to publish an iOS app from Flash CS6 to an USB connected iPod Touch 5G.
While compiling I'm getting the error:
Unable to enumerate devices
Then the publishing process stops.
I tried to reconnect the device and also switched USB ports (3.0 to 2.0) but the error still occurs.
How to fix it?
This is a bug in the latest version of iTunes for Windows. Uninstall iTunes, then reinstall the version for older video cards (http://support.apple.com/kb/DL1784?viewlocale=en_US&locale=en_US).
I want play rtmp link following:
rtmp://edgecast-fmstream.mndigital.com/mp3:/mp3/mn_mp3_12_02/downloads/a070/071/051/71051427_017?48d882e51ff49ca3806e4b63d90b926556349db16cecf61947afe79948feb8eda04e
This link play on Windows:
rtmpdump -r rtmp://edgecast-fmstream.mndigital.com -y mp3:/mp3/mn_mp3_12_02/downloads/a070/071/051/71051427_017?48d882e51ff49ca3806e4b63d90b926556349db16cecf61947afe79948feb8eda04e | vlc.exe -
How can do I in iOS project?
already I complied librtmp on mac for iphone?
How can use librtmp on iOS?
Hi i have installed latest blackberry 10 Simulator (BlackBerry10Simulator-Installer-BB10_2_1-1925-Win-201312191822) .After installing when i click on controller i am getting a blank white screen as shown in bellow screenshot.I am using windows 8.0 Enterprise.What may be the issue?Thanks in advance.
I solved the exact same problem.
Upgrading from a generic graphic driver with OpenGL 1.1 to a specific driver that enabled OpenGL 2.1 solved the problem.
You can check which OpenGL version do you have with this software: http://www.realtech-vr.com/glview/download.php
I had to manually force the installation of an older Vista driver in Windows 8.1 for my Intel 4 Series graphic card. Since Intel does not offer official drivers for Win8 and Win8.1 I had to:
1) modify the .inf file inside the latest official graphic card drivers to enable the installation for unsupported Windows.
I changed this part:
[Manufacturer]
%Intel% = IntelGfx, NTamd64.5.1, NTamd64.6.0, NTamd64.6.2
[IntelGfx.NTamd64.5.1]
; no install on XP
[IntelGfx.NTamd64.6.2]
; no install on Win8
[IntelGfx.NTamd64.6.0]
to this:
[Manufacturer]
%Intel% = IntelGfx, NTamd64
[IntelGfx.NTamd64]
2) I allowed installation of unsigned drivers with these commands in cmd:
bcdedit -set loadoptions DISABLE_INTEGRITY_CHECKS
bcdedit -set TESTSIGNING ON
3) I installed the Intel graphic drivers, then after a reboot I re-enabled signed drivers with these commands:
bcdedit -set loadoptions ENABLE_INTEGRITY_CHECKS
bcdedit -set TESTSIGNING OFF
4) Make sure that Windows Update does not automatically install the newer signed generic graphic card drivers that will overwrite you custom Vista drivers. Just mark as hidden the update as soon as it appears in Windows Update.
Try to upgrade the graphics driver for your video card. Older drivers for ATI video cards have this issue.