Cannot choose build when uploading an update for application - ios

I have an application on the appstore and I want to upload an update for it.
I opened appstore connect and added a new version named it 1.0.1 , then named the version on XCode 1.0.1 and archived it and uploaded it and got a message that the update is successful.
But The problem now is that I'm unable to choose the build from appstore connect . It shows me the message "Submit your builds using Xcode or Application Loader. See supported versions" without any ability to choose a build.

If you recently uploaded new build & if its not showing means its in processing stage. You can refresh your page or enter check in the Activity Tab. You will see the status of the application.
Once processing is done you will see + option available to select the build.
If your build is not even showing in Activity section than consider there is some issue found during processing stage. In that case Apple will send you mail on your Apple ID about what issue they found in the build. So you can check & resolve accordingly & upload new build.
Hope it will helps to everyone.

The problem was general problem in the AppStore , now it works.

Related

How do I select a build in App Store Connect

I tried to publish the app to Apple Store Connect. Normally there is a "+" button but I don't see one right now because Apple have updated iTunes Connect and introduced a bug. How can I get around this bug and select a build to submit my app to the App Store.
I cannot choose the build to Submit for review.
I just uploaded a new version a few days ago, and everything seems to be working just fine on iTunes Connect. Could you please make sure you're following the steps below:
First create a build from Xcode with a specific version number (for instance 1.3.0), archive and upload to iTunes Connect. Wait a few minutes for the build to process.
Once the build has finished processing, make sure it's available on iTunes Connect by navigating to My Apps/Activity/iOS Builds. If everything is okay you should see your new build "Version 1.3.0" here.
Now before you can change the build, and this may be the step you're missing, you need to add a new version of your app for submission, via "+ Version or Platform". This number should match the build you uploaded earlier (1.3.0).
Then just select the newly created version of your app on the left menu, and you will have the option to select the new build you want to use for this version in the "Build" section.
I had the same problem. The Step 2 in #user13639548 answer confused me even more because I didn't find activity/ios builds.
What solved the problem however was changing the versin from 1.1 to 1.1.0. and then also waiting 3-5 more minutes until the + button appears again.

AppStore - Build not found

I archived a new version of application on XCode and uploaded it on app store using XCode , however when I open all builds from app store connect , I am not able to find the build. Thus I am not able to choose the build on the version. to submit for review.
I'm having the same issue as well, it has been 20 hours since I upload my build when I'm writing this and it's still nowhere to be seen.
I also tried to upload a second build and it's also not showing.
So I believe it's an Apple issue and not isolated, looks like we can only wait for now.
Edit: It works now. I assume it works for everyone now.
I also had this issue this morning. I have just now uploaded a new build of my app and the new build now appears, the missing one still doesn't appear. You will need to change the version number and re-archive your app, as otherwise it will be rejected as a redundant upload.
Update after 10 minutes the new build also disappears. Awesome..
After archieved file uploaded successfully it will go into processing stage. Where they are checking the internal settings using the automated tools.
Things will be checked like if any permission issues coming etc.
Lets say of example if you are using camera into your application but you have not given permission into.plist file than it will get failed into processing & removed build from the App Store.
Also if you have set up the permission properly but not given instructions that how & why this gets used than also build will get failed into processing stage. So there can be various reasons.
Ofcourse they will send you an email to your Admin email Id about the build failed while processing with the reason so by that you can resolve the issue.
Hope this will helps to everyone.

My app is still processing from yesterday ,I changed the build version today and again uploaded .Today's Build is missing on iTunes Connect?

My Xcode Version 8.2.1
I submitted my iOS app to iTunes Connect on yesterday but, the status is still showing “Processing” under Prerelease tab.
I found one link My prerelease app has been "processing" for over a week in iTunes Connect, what gives?
So, I changed the build version today and again uploaded .Today's Build is missing on iTunes Connect
Is this normal or is it a bug or I did something wrong? What’s my next option?
Thanks
It will take time to show your build on itunes connect. Some points you should cross check once before uploading again :-
1) If you are uploading build via Application Loader then check you version first. And I suggest you to upload it via xcode. Sometimes it happens binary get corrupt in "Payload" folder because there is some hidden files for eg .git or else. You should also check your Payload spelling for folder (Mistyping happens sometimes)
2) Check your email first , did you get any email from Apple. Sometimes it happens that our binary is not correct and further validation checked after binary upload. It shows in build section but after a while it is removed from there. You'll get mail regarding this.
3) Your build version should be greater then you uploaded previously.
Yes It is normal. Me too faced the same issue. So i upload the new build with different build number and it processing completed old and new build also.
The Reason behind it is the privacy issue in plist,
if u are using any UIImagePicker or any extra component so u must have to add key to plist.
Here is the some points to taken care.
1> Check all permission like location,photos,bluetooth if extra so remove it.
2> Add this if u using UIImagePicker NSPhotoLibraryUsageDescription
Photo Library Access Warning

iOS app build not showing up in iTunes Connect

I know there are a lot of questions about this already, but I am fairly certain my question has not been answered yet.
I uploaded a build of my iOS app via Application Loader, and that went well. I got to the end with a message of "Done", so I thought it was okay.
Then I went to check in iTunes Connect and I cannot see a build (not even under "Activity"). I waited for an hour and I retried uploading the build. In Application Loader I now get the error "Redundant Binary Upload", so that tells me that my build is somewhere in iTunes Connect, but I can't find it.
What could have gone wrong? Is this something that usually happens? How can I know when my build is "Processing", so I can continue with the release process?
If you have the email of developer account apple search emails. If you up to itunesconnect an ipa and you can´t see in 5 min Apple always send a mail with the problem some times bad missing icons on app, problems like "privacy-sensitive data without a usage description" or with push notifications disabled ... You must fix the problem, increase the build version and upload again.
Here an example:
Please be patient as it takes some time to process your build and show up on iTunes. Try checking the "Build" section from where you'll select the build in order to proceed and submit for review.
Apps built with iOS 11 or later SDK must supply app icons in an asset catalog and must also provide a value for this Info.plist key
For older projects without assets catalog there will be issues while submitting to Appstore
In Project —> Target Properties - General tab—> App Icons and Launch Image. App Icons —> Select Use Asset catalog Then it will ask to convert (migrate) with an alert and creates a .xcassets file. Check the box to convert launch images too.
When you are done the App Icons Source and the Launch Images Source will have names in the dropdown list. Add the app icons and other icons to it
This is an issue in Appstore and I was facing the same issue. I have just increased the build version and uploaded a new build on Appstore. New uploaded build start showing in the activity tab.

Can't select app version to test on iTunes Connect

I was having problem with uploading a build of my app but I was successful uploading a build (0.0.7) of version (1.0.0) while the build (0.0.6) was still processing
But when I am trying to add internal testers to test this build, the uploaded version is not showing up instead it shows the version which is still in processing.
Does it have something to do with iTunes or I am doing something wrong?
A guy from Apple contacted me after 12 hours with this e-mail
"Thank you for providing that information. In reviewing the information and screenshots you provided, I can see that you have a build that is stuck in processing and you were able to upload subsequent builds successfully, however you are unable to test the new builds.
We’ve had some reports of this issue and it should now be resolved. In order to continue testing, you will need to submit a new build with a new version. Once you submit a new build with a new version, you will have the new builds available to select from when choosing a build to test."
So, I think uploading a new build with a new version will hopefully work
I was able to resolve the issue by logging into iTunes Connect and removing myself as an internal tester (which removed the app from my TestFlight App) and then accepting the invitation again.
Try this :
1) Launch Application Loader.
2) In the top menu bar, click Application Loader > Preferences.
3) Choose Advanced.
4) Under Transfer Protocol, deselect Aspera.
5) Close the Preferences window and proceed with the delivery.
I am also facing the same issue and i change the version of my app in Xcode and then it will be shown in the internal testing. Please just change the version of your app then it will show. Just change the version to 1.0.1 or 1.1 whatever you want. Hope this will help you.
Thanks
Regards
Mandeep Singh

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