angular 6 - problem with 3d touch on newest ios - ios

I have problem with 3d touch in my angular 6 app. When browsing site on iphone 6 and newer (with newest ios), simple click is not recognized as click. You have to press screen a while in order to click something. On other mobile systems clicks work fine. I think this is related with 3d touch.
I'm using (click)="DoAction()" for handling clicks.
Is 3dtouch should be handled separately?

I think you can use this library in your app and it works fine:
https://pressurejs.com/

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I encountered a weird issue when testing our web application using iOS 15.2.1 (iPad Pro 3rd gen.) or using the Apple iPad Air/Pro Simulator. The same issue is reproducible on Chrome and Safari browsers.
This happen when clicking on two different buttons at medium pace (~500ms). The first click on the first button event fires the proper event handler. Then, when rapidly clicking on the second button, the same event as the first click is fired... This only happens with React 17.0.X. React 16 works as expected.
Here’s the very basic code sample reproducing the issue.
https://codesandbox.io/embed/react-17-events-issue-safari-mobile-pfztei?fontsize=14&hidenavigation=1&theme=dark

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dear ios hybrid app rock stars,
i have developed IOS app using Framework7 with Cordova 7.0.1.
It was work fine before update mobile to IOS version 11.3.1.
But not all of devices using this app get updated to latest IOS version.
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When app open at the first time it works fine in all pages. Pages swipe and onclick to back button and menu onclick works fine.
But when we lock the phone with the app remain open behind. Then unlock the phone then click of the any function not working except the swipe of screens. onclick event and backbutton not working. Even menu also not open when we click icon for menu.
Again if we close the app completely then open again it will work fine.
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Video reference attached here: https://drive.google.com/open?id=1jPau0FmVak7ePCc8JNdzwJvSj3KuXBTm
there you can see menu, back and refresh icons clicked but its not working..
This is due to a bug in iOS 11.3 where the touch event timeStamp is being reported as negative value.
There have been commits to fix this in Framework7 v1 and v2 so the solution is to update the version of F7 in your app to the latest (right now that's v2.2.5 / v1.7.1).
See this discussion for more detail.

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