Bluetooth getting turned off on Nexus 6P and Nexus 6 with Android 6 - altbeacon

We have noticed weird issue on Nexus 6P and Nexus 6 device with Android 6(Marshmallow). After installing our Android app on device which is using Altbeacon library 2+, causes the bluetooth turned off in couple of days and there is no way to turned on back. Only way to turned on is to do factory reset the device.
Has anyone seen this issue on Android 6?
-Parveen

Related

Cordova storage working on android and dev ios but not on other ios devices

We successfully built and deployed a cordova application utilizing the localstorage to persist login data.
This application works as debug build on android and our development iphone (iphone 6s running latest ios 14) but customers reported after rollout that data doesn't get stored (not even while app is running) on ios devices.
We then switched to the codova native storage plugin (https://github.com/TheCocoaProject/cordova-plugin-nativestorage), again working on our devices but not on other customers devices. (The app store build also works on our dev iphone)
Does anyone know what could be the difference between our device and all others?
Our last idea is to use file storage.
Nevermind, we were having cors - issues as ios handles the origin different than android

WebRTC app on IOS not working on US iPhones

I built an iOS video call app in Swift. It works in tests with my colleagues in India and Morocco. I'm in Morocco. The app doesn't work on any iPhones of my colleagues in the U.S.. Like us they have the latest iOS and iPhones 7 and 8. None worked. The video call doesn't connect and I'm receiving the socket connection as I keep checking my logs.
I searched everywhere and tried some solutions, but none worked for me. What I did is:
• Transport protocol, checked and activated to allow all sockets
Reduced the video quality (I suspected it may be a network issue)
This issue is present only with US iPhones. For a video call app like this, is there any difference between iPhones in U.S. versus in Morocco and India? Is it a Security issue? Maybe Apple is blocking our connection as being suspicious?
Techs & Libraries:
Skylink SDK
OneSignal SDK
Swift
Detail of our American colleagues phones:
• OS: ios 11.3.1
• wifi download 96 mbps
• wifi upload 11.7 mbps
• Devices = iphone 8 and iphone X.
• ISP: spectrum internet
I haven't included any codes as per the application works fine in our side.
FIXED BY CHANGING THE SDK
It turned out that the issue was coming from Skylink servers being deployed in Singapore, this lead to a big latency between the peer and the server, and it never transfer the video content.
After switching to something inside USA (OpenTOK) the application started working fine.

Is there an alternative emulator for IOS and Xcode

I am having some trouble getting sound to play remotely through the IOS simulators. I have contacted the hosting company for the mac and they say it is a problem with IOS emulator and rdp. This is only a problem in the emulator not on the remote mac itself. I am wondering whether there are alternative emulators like genymotion for Android which maybe do not have this problem.
Thanks
There are many iOS features that just don't work on the simulator. The only way to test those features is on an actual device. This might be one of those situations.
There are many iOS emulators tha can play iOS apps like iPadian OS 10.
But if you want to run iOS apps on android then apportable(google it) is your thing(if you are a developer) but if you are not a developer the there are several apps like iEMU and Cyder emulator and if you don't know how to install here is the guide.
Features of iOS emulator.
1) Play iOS apps and games on android/PC
2) It needs android version 2.3 or higher
3) The size of this iOS emulator is 62 MB
4) Your primary device(on which you are planning to install this) should have above 512 MB RAM

Flash Pro wont publish Adobe AIR file to USB connected iOS device

Working with Adobe FLash Professional, using AIR 13.0 for iOS. Haven't updated anything or made any radical changes to the app, but just of late when I try to use Post Publishing to install the app to USB connected iPad Mini I get this error:
"Unable to install the application. More than one device is connected"
Tried turning off bluetooth, restarting Flash, unplugging and reconnecting the iPad, still getting the same error message. There are no other devices connected to the computer (MacBook Pro circa 2012).
App works fine if I publish the ipa, upload to Testflight, and install from there, but it's slowing down development not being able to publish directly to the device. TIA

Web Inspector on mobile Safari

I'm having difficulty inspecting web pages on mobile Safari.
I'm using an iPhone 5S with the latest version of iOS 7 and the Safari nightly builds on Mac. I've also got the relevant options turned on for the iPhone and desktop Safari but my device never appears in the Develop option in Safari.
Has this feature been removed in iOS 7 or am I going mad?
Update: Furthermore, this seems to work fine with an iPad running iOS 7 so I've ruled out the version of iOS. And I've tried it with two different devices (both same spec, 5S) which don't work

Resources