After using Xcode 7.2 beta, I turned back to my project in Xcode 7.1, and the app crashes on startup, I get this:
If i comment this line, I get a random error somewhere else. The app was working perfectly, I am sorry there isn't much to explain, but I really dont know whats causing this error.
I tried deleting Derived data and still the problem persists.
It seems like you have a breakpoint causing you some troubles.
Type "br del" in the console (lldb), type "Y" and enter to delete all breakpoints.
Related
I installed Xcode 10 but keeps on crashing sometimes it crash the moment is loading a project or playground but is not showing any error it all. Any of you are experience this issue and if you have had how did you fixed?
I'll really appreciate your help.
This issue is getting because of Mac OS update
if you are using GitLab, Please reclone project repository.
After reclone application will working fine.
Clear all derived data and empty trash before opening project.
I'm having a very hard time trying to solve this annoying issue.
I created a COCOA static library in XCode that worked flawlessly until some days ago. Now, when i try to TEST it, i receive the following error:
"Invalid or missing Program/ProgramArguments".
I already tried to fix this problem performing the operations pointed out here
Invalid or missing Program/ProgramArguments
and here
When I clean Xcode DerivedData I can't run my app in iOS Simulator
without any success (XCode 7.2).
Can someone help please?
solution: I updated from XCode 7.2 to XCode 7.3 and suddenly everything started to work fine again.
Xcode 6 won't build when I run simulator on mac or on my own ipad...
The last run in failed to build because of an error, which I fixed. Yet the error message, telling me that addObject is not a member, which clearly nonsensical, still remains in the code. I rewrote the code around the error and nothing is making it disappear, not restarting Xcode or my computer has helped either. I assume this has something to do with the crash.
Any idea what I can do?
For the error in the code, hit command+shift+k to clean your project. This might fix your problem.
If it still occurs, even after rebooting and restarting Xcode I'd recommend to reinstall Xcode completely: deinstall it first (using CleanMyMac for instance) and then download and install it.
Hope this helps :)
I am little concerned in here, I have been developing an app in Swift and I have gone through all the Xcode betas doing my best without the debugger, using println() like every two lines. All this hoping that soon enough some update will bring back my precious LLDB. But No. I am right now on Xcode GM candidate 2 and I am getting this:
If I hit an exception in the app I am developing, I can't do anything else. If I try a po or go through the stack trace Xcode just crashes.
Breakpoints randomly work, but most of the time it is a Xcode crash.
Am I doing something wrong?
Is there a setting I am a missing?
In my case on Xcode 6.1.1
I changed 'Debug Information Level' from 'Compiler default' to 'Line tables only'.
It's in
Build Settings -> Apple LLVM 6.0 - Code Generation
section
I am having a very big issue with Xcode 6. When there is a red error, it doesn't tell me what is causing it. It simply says red1, build failed, and when I press on the error I get redirected to Project -> general even if has nothing to do with that. When I get a line of code wrong, it does the same. It seems that my copy of Xcode has lost the ability to see errors. Furthermore just recently, my AppDelegate.m file has lost its "magic". When I edit it I do not get suggestions any more, neither errors. Has this happened to you?
PS: I have already tried restarting my mac and reinstalling Xcode.