Failed to Make ipa file - ios

When I try to achrvie the Xcode showing the message " Fetching list of teams from the Developer portal " . It always timed out. Can't fetch the team.
I Accounts it Showing Apple Id not having any Development Teams. I have added the Apple Id

I have just tried to make same and it's working properly for me. So, problem is not from Apple Side.
Please check your internet connection properly and try again.

Apple is facing some big problems for last two weeks and due to iTunesConnect Outage they are facing some problem in uploading the new application on AppStore. But here you can also check if your internet connection is good and make sure it is not low internet connectivity.
Here there is also some issue with Xcode 6.2 so better you delete the team and add them again and try to upload the application via Xcode.
In case you are still facing the same issue then better export the .ipa file and upload with "Application Loader" software from Apple.

It's because of low internet connectivity. If your internet connection is not proper then you cannot get an apple account through which you can make an IPA.

July 2015
I'm using XCode 6.4, and today, its been happily building Ad-Hoc .ipas for me all day, but now, on the same MacBook Pro, it's timing out every time on this same "Fetching list of teams from the developer portal" message.
Sometimes, it (eventually) returns a "The request timed out" message, sometimes I just get this...
And no, this isn't an internet problem...
This issue has been reported on several StackOverflow threads over the past few months. Usually it works, but sometimes it doesn't, and, in usual Xcode fashion, it gives no hint as to the cause/solution.
(How can the same company produce such a fantastic OS and hardware, yet their development environment is so consistantly bad, year after year...?)
Update
Sigh.
Out of desperation, I rebooted my MacBook, and now, it happily manages to load the list of teams.
(Just closing all Xcode instances wasn't enough to fix the issue.)
Welcome to the 1990s, folks.

I've tried everything that been said. Nothing works, what I do is try and cancel every moment that you know it will fail. Like a traffic that cant continue because of load of request.

Related

Builds are not visible in TestFlight

In my TestFlight, I have more than 50 builds for Internal & external testers as well.
Today I uploaded a new build ver 2.5.1 from Xcode (My last ver on Apple store is 2.5). The build has been upload & I can see my build has been processed under 'Activity' tab but when I am trying to load 'TestFlight' tab, I am getting a blank screen as below, none of the builds are visible.
I have tried to open iTunesConnect on Safari, Chrome with the different type of user access (Admin, developer) but still getting the same screen.
Is this something wrong with Apple (I am trying from last 3 hours) side or I have to make any provision from my end.
Please suggest.
I've had the same issue and could only fix it by contacting Apple directly. I've requested a call through their "contact us" (on iTunes connect, not the main website) and got a call within a minute.
After explaining to the attendant my case (mentioning that there's a javascript error on the developer console!) she immediately sent a ticket to the iTunes Connect team and it was fixed one day later.
I had build problem regarding Testflight.Once I uploaded on testflight the build could not been appear for a day.So I had contact with apple guy.
https://developer.apple.com/contact/#!/topic/select
Raise your queries here, they will definitely resolve your problem.
Hope this link will help you.
Here is my answer,
I tried for the whole day but Testflight was not loading.
I did try after 10 hours in midnight and I found all my builds are visible & Testflight is loading.
I think there was some issue from Apple side & they did fix within a day.
I also found a link discussing the same issue
https://apple.stackexchange.com/questions/308244/testflight-tab-doesnt-load-in-itunes-connect

App Store upload is really slow and hogging my internet connection

In the past 6 months every time I upload a new version/build to the Apple App Store through Xcode / Application Loader, it takes between 20-40 minutes for even the smallest app. The uploader is always stuck at the beginning and when if finishes after a huge amount of time, the progress bar just jumps to the end.
Also, and the most annoying, it totally hogs my internet connection (and anyone who is connected to the network aside from me). It’s not usable at all.. it’s really frustrating to upload a build to the App Store for so much time while it totally kills my internet connection -> it happens on any internet connection I try to upload from: Home, office, friends houses, public networks at the mall / restaurants.
When I upload APKs to the Google Play Store, everything works crazy fast (5-10min tops!) and my internet connection is working fine while doing it.
I also tried opening a bug report ticket to Apple, but because it’s Apple, they didn’t even take the time to answer it for almost a month now.
Does this happen to anyone here? Is there a way around it?
Thank you very much :)
It is apple algorithm to validate first then accept application.
Sometime it uploads in 10-12 minutes sometime takes 30 minutes. It depends on internet speed, server load while uploading...
Developers working outside Apple have to keep patience, No Other way
Best is try to upload with Application loader.
I had the same issue and it was completely fixed upon updating itmstransporter.
cd ~
mv .itmstransporter/ .old_itmstransporter/
"/Applications/Xcode.app/Contents/Applications/Application Loader.app/Contents/itms/bin/iTMSTransporter"
Please refer to https://forums.developer.apple.com/thread/76803 (look at KumobiusIvan's answer)
First Export the ipa with export functionality of xcode and the upload it with Application loader
You can use this tool provided by xcode it self,
I think sometime the internet connection works well, few ports in your connection internet setting needs to be open.
This might because of the Firewall issue.
We had similar kinds of issue in our organisation but then the link below was helpful for a work around.
itunesconnect using application loader behind a firewall
I have the same problem. fastlane deliver worked for me. Still very slow, but at least it works and does not hog internet.
Here the docs
I have also faced this issue while uploading build through Xcode. There was no indication or progress update while uploading build. So I tried uploading build through Application Loader.
While uploading build to App Store apple performed few checks like
1. It first checks the valid profile for build on iTunes Connect. If there is any valid profile then we can upload build.
2. First thing happens while uploading build is verification of assets and also build validation by iTunes; this is the stage which consumes maximum time of build upload process.
(In my case it took 20 minutes avg. while doing it through Application Loader)
3. Once verification and validation succeed build uploading starts. We can see the upload progress in Application Loader.
As suggested in this SO answer use the Application Loader and uncheck the Aspera and Firmante options in preferences/advanced.
Probably is just enough deactivating the Firmante option.
Also check that you have enough ram for the app delivery. I recommend you to shut down Xcode and any other RAM intensive application.
My situation is very similar to the OP.
None of the above suggestions work for me. Likely the real cause is physical and related how Application Loader is using the internet. I have ADSL2 connection with a Netgear modem/router assigning each device at home a fixed IP address according to the mac address of the network interface of each device. I had noticed that when Application Loader is uploading, my Windows PC could not connect to the internet. However, if in Mac mini I use Safari doing various things like watching video, my Windows PC can access internet.
Even stranger, when Application Loader is uploading, the modem/router could easily lost connection to the internet, as I could see from the LED lights of the modem. The connection is lost randomly at any progress of uploading the 20 MB file.
So I had turned off Windows PCs, iPads, iPhones and Android device at home, so Mac mini is the only device using the Internet, the Application Loading has finally been able to upload the app successfully in one go.
My guess is, my home phone line has some noise, and Application Loader is using the internet aggressively particularly the up link, so stressing out the modem, then causing other devices like my Windows PC lost connection, not even able to resolve host. When Safari is uploading video to App Store, no problem.
So my working solution is to make Mac be the only device using the Internet, given that the internet connection is already in poor condition with noise, near the edge of losing connection.
you need to use Transporter app
you can download it from here https://developer.apple.com/news/?id=10152019a

Corona "Certificate Not Installed" even though it is

I realize this question comes up a lot, but there is no one solution that has seemed to work for anyone.
I am working on developing an app for iOS and recently had to transfer my app to another developer account. My first account was an individual account where I was "Agent," and now the new account (corporate I think) has me listed as "Agent."
I created the certificates like I have always done, downloaded them, and placed them in my keychain. Everything said it was in order. I then created the app ID and re-entered all of the devices into the devices column. I moved on to the provisioning profiles, and again everything worked well. I downloaded them and imported them into Xcode, and when I go under settings and look under the account, it all looks in order.
Then when I attempt to build in corona, it tells me "Certificate Not Installed." Even though I had created the certificate on that device.
A possibility is that having 2 apple dev accounts signed in at once was confusing, so I logged out of my other, and, not surprisingly lost my ability to build for those either. I could still not build for iOS.
I have tried restarting my computer several times, and deleting everything and starting from scratch. I have tried creating the certificates a variety of ways and billions of combinations. I even tried using my other computer - although it also had dev set up for my other account.
Am I missing something crucial here? I don't have another computer to start over on if that is what it takes, but I guess I could clear one...
I greatly appreciate any suggestions!!
More specifically, for Starter and Basic subscribers, on OS-X you will need to download a new latest public build (2014.2393a). For Pro and Enterprise subscribers, you will need 2014.2405 or later.
Starter and Basic subscribers may have to add something to their build.settings for now due to another change Apple instituted this week. See: http://coronalabs.com/blog/2014/08/21/ios-building-issue
After some more hours of digging, I finally found a solution. Apparently apple changed some things in their newest releases, specific to their provisioning profiles and something in Xcode.
Corona Forums had this thread that solved ALL of my problems: http://forums.coronalabs.com/topic/50226-certificate-not-installed-cant-build-for-ios/page-2#entry260678
To summarize the forum - you need to install a new build of corona that solves the problem: https://developer.coronalabs.com/downloads/coronasdk
I hope my struggles have helped someone :)

Can't Submit App to App Store: "Sending API Usage to iTunes Connect" either times out or loses connection

I request your help with this as I have been fighting with this since last night. I have googled for hours and I can't seem to find a solution to this so I am starting to fall for desperation.
Basically, I submitted an app last week. It got rejected because of a small mistake of my part. I want to resubmit it now, but the app won't upload. I need to note I have reconfigured my network since then but I'm sure all ports are open and that nothing should be getting on the way of my app being submitted.
Most of the fixes I have attempted to do come from other SO questions. Since nothing works, I am starting to think it's an issue with Apple, but at the same time I doubt they would leave this error unnoticed for over 15 hours now.
Above is an screenshot of what I get when I try upload an app using the Application Loader. The same error shows up from Organizer if I leave it running long enough. When I use XCode, I get a Connection Timed Out error.
Amongst the solutions I have tried:
Restart Xcode.
Restart my Mac.
Restart my router and modem.
Gone Xcode > Contents > Applications > Application Loader > Contents > MacOS > itms > java > lib - Opened net.properties with TextEdit and changed the line # https.proxyPort=443 to https.proxyPort=80
Went to preferences and left only DAV checked.
Built my app with a different certificate and provision profile.
Finally, I am using an iMac, so answers in the lines of "go to your nearest library and use their Wi-Fi" are not really feasable.
I am open to new ideas to try.
It looks like it is a trial and error kind of thing with me. For starters, my iMac never succeeds sending my app to iTunes. But my MacBook Pro does. With Application loader.
If the process is stuck in "Sending iTunes Usage to iTunes Connect" for over 15 Minutes, I force-quit Application Loader and open it again. It takes around 10 minutes for me to get past that stage.
Then comes the "authenticating with iTunes Connect" step, which takes around 10 minutes as well. If it goes for over 15 minutes in that step, then I have to force-quit.
These tips may not help everybody but it seems to be my case...
I have the same! I have tried with other network sources, but negative result. But i solved this with Force Quit Aplication Loader when it shows you issue. I hope it helps to U.
The moment you see this error.Just Hold CMD key and press Q. Then try again. You don't have to switch your network sources. It looks like App is spawning multiple threads to upload your IPA.

Adobe AIR for iOS - device does not have enough space

I need to install a flash file using adobe air for ios on my iPhone.
I know of this link here that had a similar problem with the same error message
air-for-ios-device-error-please-check-if-there-is-enough-space-on-the-device
But here is my issue, I have created an empty document, nothing in it and created the certificates and provisional profiles in my apple developer portal and it keeps giving the message "device error: please check if there is enough space on the device"
I have over 3Gb free on my device, so I am not sure why it is saying that.
Is there anything else I need to check or do especially?
I have done direct testing and created ad0hoc files and nothing works.
Any tips would be great, in the mean time I will keep googling, but no luck as yet.
So I fixed the issue - I re-created the .p12 certificates and it worked. Not sure why it didn't the first time.
I am not sure about the moderators for the forum, but maybe this could be turned into a protected post where people can post their issues and help each other rather than creating more posts on this same topic??

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