I just started doing another tutorial from the ray wenderlich site and I got this error as soon as i started the new project. I'm currently using a cocos2dx 2.1.4 template for the tutorial and i definitely made the mistake of updating my xcode to the latest version. Again I haven't even started writing any code but heres my error.
http://i.imgur.com/lzCo8Xe.png?1
Thank you for any help in advance, I just want to get back to learning
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I have been working on building react-native apps for a few months now. Recently, I have been getting this error when I run my app for iOS. Looks like an error in the Scene.js file. Has anyone faced a similar issue? Any directions here is much appreciated.
I am using react-native version 0.40.0.
[Update] Did some research and found the root of this issue. The issue has been since the new version of react-native-router-flux version 3.39. There is an issue raised on their github page as well https://github.com/aksonov/react-native-router-flux/issues/1926
I followed the instructions that came with the framework at the github repository. But I got an error when I tried to compile all stemming from the NSValue+JNWAdditions files. The example project that comes with the code is meant to run in Mac OS X and not iOS. What am I missing here when trying to use this framework for an iOS app? For giggles I removed the aforementioned files and was able to compile but got a runtime error, I guess not surprising. I'm fairly new to this stuff and just want to play with animation and springs :(
GitHub repository:
https://github.com/jwilling/JNWSpringAnimation
Help!
Ah. Got it. For any fellow newbs out there: I had to import UIKit into the header file of NSValue+JNWAdditions.h. This got rid of all the "Expected a type" errors! Makes sense to me now and I have no idea why this took me so long to figure out.
Womp womp
I've been trying to get AllJoyn to work on iOS for quite some time now. I've tried a couple of different tutorials (obviously including the official one), but always got stuck at various errors that I've lost track of.
I am asking here if somebody knows a tutorial that I can follow exactly step-by-step and get it to compile at least or if somebody has a working (self-contained, 64 Bit if possible) XCode project template. Any help is very much appreciated.
Hi I have been trying to solve this problem for the past 2 days...
I am using the aubio.framework for an app I am trying to build and I keep getting the errors below
I tried all of the solutions I have found on SO but nothing worked. The aubio.framework seems to be linked correctly and no other frameworks are linked (started a new project)
Please help me!
I just had the same problem, you have to add following frameworks:
Accelerate.framework
AudioToolbox.framework
It seems that aubio doesn't work without it.
i have downloaded cocos2d lib and added that to m xcode using terminal.
now according to the tutorial Tutorials
i want a hello world program to just understand the basic working of the cocoS2d.
i have create new program and then select the option as shown in the
then i build the program and its gives me the following error
Can anyone help me regarding this issue>
thanks in advance for Good replies