how to check data usage - ios

Hi take days looking information about this and I have found absolutely nothing, is there app like Onavo using a proxy, but some do not and I need to know how much data I'm consuming at one point to see if it is producing for such a shock, I need a lot of help if they have some information please help. for example:

Related

App that will pull data from website flash game

Basically I need information on how to pull data from a flash game webbased client and put that data into an app. The game is evony.com its a webbased flash game. I can probably figure out the coding such as parse the login and password and display the information in the app. What Im have major problems is following,
How can I find out what data in what format is being transmitted from
webbased client to their server.
What software, preferably free, is out there that will do this for me?
Is there any tutorials, explanations, pointers anything describing this
on the inet because I have searched high and low without success.
I think the problem is because I am a beginner, I do not know the correct wording to serch for to find this information. It's a little like a needle in a haystack :) If you know what you want but dont know what it is called, get a new hobby :(
VERY much appreciated for any help, pointers, explanations, descriptions, tutorials or anything that can help me with this, very very much appreciated all.
/Core
The tool of choice to get started is WireShark. Its a software to monitor in- and outgoing datatransfer. It's very powerfull and a bit complex to get filtering right. Try something different to get started (e.g. do a ftp-login and try to "steal" your own password).
In Step two, you need to reverse engineer the communication between your client and the server. Thats the fun part. If it is encrypted, bad luck.
If you want to read the data, you can use libraries like LibCap to get the data in a language of choice. The flash player interacts with the game and you read the data transmitted.
If you are going for a stand alone program without the running flash client, you need to write your own client based on the protocol you got from step two. Be prepared to be kicked and banned permanently on the slightest error. I haven't checked on this one but every MMO I know and I can imagine do prohobit such tools.

Use both GPS and Scan function in same channel with Junaio AR

As the title says, im simply wondering if it is possible to use the GPS tracking and POI part of junaio, and att the same time use the scan functionality to scan and recognize images. Im working with a group at a project which demands that we use both functionalities, and we are at the moment stuck on trying to send 2 XML documents, causing the server to return nothing at all. I simply want to know if it is possible to use both functionalities in the same channel, and I would greatly appriciate if someone would point me in a direction which could help me solve our problems, since I've been able to find absolutley nothing on my own. Thanks beforehand!
Scan + GPS/compass is not possible at the moment.
However, it's possible to use GPS/compass tracking and continuous visual search at the same time. This might be the closest thing to your requirements.
You might find more information on http://helpdesk.metaio.com

iOS Receiving Data From a Server

I am interested in making an app that reads "text" from a file and prints it into a label.
I would receive the data from a server and the label will print that text.
Does anyone have basic websites, documents I should take a look at?
I need to get a starting point. NOT interested in any code for I am doing this as a learning experience. Do you know of a good place to start?
Thanks!
Start by taking a look at NSURLConnection. You can find a basic outline (and code) here. There are lots of examples around this if you Google it.

Current road's speed limit

Is it possible to get the current speed limit of a road? I’m not sure if this would be done using the ‘Maps' app as I don’t think its holds speed limit data.
Is anyone able to point me in the right direction?
There is no functionality in MapKit for retrieving speed limits.
You may be able to get it by querying Google directly, or by querying some other third-party speed-limit database. However, it's probably unlikely that you'd find a service offering that kind of data for free.
Figure out where from where you going to get the data and then someone can likely help with how you'd retrieve it.
I have found an open data project that might be of help to you as well as many others:
http://en.wikipedia.org/wiki/Wikispeedia

Ambitious Networking Project for iOS, need direction

I'm challenging myself to write an app I know nothing about in 2 months time and I need some direction. Suppose you wanted to create an awesome iPad app that takes craigslist posts and displays them in a neat fashion. How would I gather the information from craigslist.org using Objective-C/C in xCode? What objects would I be interacting with to create network connections and how would that information be read in? Would I be reading the source code?
Thank you!
Craigslist has RSS feeds, so I suppose you could just get the link, parse the feed, and display it on a table. There are too many examples to count out there on how to do that.

Resources