I'm developing AIR apps in Flash and Flash Builder 4.6. I've put several of these on my server. When I try a download from an iPad / iPhone it errors and says the app can't be installed. Do iOS devices need the AIR sdk installed to view AIR apps? Thanks in advance. Rob - http://www.putnamassociates.com/Apps/newApps.html
You either need to submit you apps to the App-Store or you need to purchase an "Enterprise" Account, with which you can install apps without the app store.
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I really dont get it. I see I can develop Iphone Apps with
xcode (objective-c / swing)
xamarin
phonegap
titanium appcelerator
....
But do I need a Mac even with phonegap etc. or is it possible to develop on windows with those Frameworks?
You can completely develop iOS in Mac using Xamarin with the help of Xamarin Live Player.
You can debug,develop and deploy without any help of mac but to sign and release the app you will still need a Apple system
You need an actual iOS device to fully develop and test all of the app's device features before submitting to the App Store. More here.
I am new to iOS development. I created Apps under Xcode 6.1 by using my Mac and I can test the Apps by using my connected iphone 5S, however I discovered that these Xcode-generated testing Apps not showing under iTunes Apps section (though after Sync). Any help would be appreciated, thanks!!
I have built an ios app that I have tested on the iphone simulator. I now want to run it on an iphone but the usb ports on my mac do not work. I have no way to connect my iphone to my mac. Is there any way to send a compiled version of my app to my iphone so that it can install it itself? Like you can do on android when you can send a .apk file to the phone and it can install it itself. I can register my iphone to my devices on the member center.
Sorry for the newbie question! I just started with ios development.
You could set your phone up to be your own "beta tester" and send it over the air via Hockey App. - http://hockeyapp.net/features/
I would suggest Testflight but with Apple buying them they might go away.
Is it possible to create an app using Flash and Adobe AIR that runs on iOS? I thought Apple had eliminated the possibility of using Flash- does AIR have a solution? What kind of problems are there?
Yes. You can create AIR applications for iOS. (What Apple doesn't allow is running Flash in a browser/web view.)
You can use Adobe Air cross platform for iOS and Android and also you can upload final product on app store.
With adobe air you can compile and debug ios and android applications faster than other tools like xamarin,appcelerator etc.
Another benefit is that you are using same codes for both platforms
with Flashdevelop free ide you are just choosing platform when compiling apk or ipa.
Also you can develop ios applications on windows machine without xcode sdk.
You just need mac when uploading to applestore.
To install ipa to devices via usb you don't need mac or xcode.
I have built an app in Adobe Flex (4.5) and it works well on Android, but i need to test it on an iDevice. I have an iPhone 3GS available, and I have made a provisioning profile with it and certified it through the proper Apple channels, but trying to install the app to the phone through iTunes results in an error (the same one you get when trying to install non-market apps), and I can't find a way to import it into xCode.
NOTE: I developed the app on a PC in Flex, but have a MacBook Pro available for testing.
Is there any way to test my app or am I out of luck?
You need a developer version of your iPhone for it to work. Take a peek at the Adobe documentation. Look at Page 4 for "Obtaining and working with iPhone developer file".