Ipad Test simulator - ipad

I have develop an application with html5 for ipad, but I cannot find any good simulator to test, from where I can get simulator or download?

Yes, you can download the iOS SDK from iOS Dev Center and it will contain the iPhone Simulator BUT note that you need Snow Leopard (Mac OS X 10.6+) to get iPad support. Leopard's iOS SDK does not have iPad Support. (If you do have Snow Leopard select "Device" from top menu and select iPad to see the iPad simulator)
There are some options out there if your on Windows or don't have Snow Leopard but these will be for testing your HTML5 in the browser rather then as a compiled app.
BBDemo2 - An Adobe AIR App (so it uses Webkit, same as Safari & Thus iPhone/iPad)
iPad Peek - Web based browser that will likely only simulate dimensions (for best results maybe try using Safari)

Browerstack (paid service) supports the iPad / iPad 2 (4.3.2 and 5.0). They set up a virtual machine for you in the cloud, which can be accessed through your browser. For me this is the fastest / easiest way without owning a iPad or a mac.
It also offers tunneling so you can test your local application in their virtual machine.

xcode comes with one. if you have a mac, it is called iphone simulator. It can emulate both the iphone and the ipad.

Related

Simulate application on an iPad mini w/ Flashbuilder

I'm almost ready to launch my app on the store. But i found some issues with the display of components on an iPad Mini. It all works on a regular ipad and a ipad retina.
Simple question, is there any way to simulate the app on an iPad Mini (or more devices from Apple) with FlashBuilder?
Info app:
- Flex mobile project
- made in FlashBuilder
The best way is to download Xcode and use it's simulator. It is much more like the actual device than Air simulation. This became available in FlashBuilder 4.7 from the Run Configurations. I believe it may have been available in FB 4.6 from adl as well.

Web Inspector on mobile Safari

I'm having difficulty inspecting web pages on mobile Safari.
I'm using an iPhone 5S with the latest version of iOS 7 and the Safari nightly builds on Mac. I've also got the relevant options turned on for the iPhone and desktop Safari but my device never appears in the Develop option in Safari.
Has this feature been removed in iOS 7 or am I going mad?
Update: Furthermore, this seems to work fine with an iPad running iOS 7 so I've ruled out the version of iOS. And I've tried it with two different devices (both same spec, 5S) which don't work

Run JQuery Mobile App in iPhone

I have a JQuery Mobile app. I'm curious how it looks/runs within an iPhone. I do not have an iPhone. I also, do not have a MAC. Are there any downloadable tools that I can use on a Windows 7 machine to see how the app looks within iPhone?
Thank you!
If you just need to see how your JQM app looks on iPhone you can try iphonetester.com.
You can also might be interested in much more advanced web based tool BrowserStack.
And finally if you need more than that (for example attach to iOS Safari instance to debug your mobile app code) than you need real or virtualized OSX and xCode iOS Simulator.
You can't do that in the Windows environment.
But you can use your computer to create a hackinntosh. A hackintosh is simply any non-Apple hardware that has been made—or "hacked"—to run Mac OS X. This could apply to any hardware, whether it's a manufacturer-made or personally-built computer.
Than you can use it to test an iPhone jQM app in the XCode iPhone emulator. Only downside of this method is that you can not use it to deploy final all into Apple app store.
Here's a short tutorial on what is a hackintosh and how you can deploy it on your computer: http://lifehacker.com/5841604/the-always-up+to+date-guide-to-building-a-hackintosh
And here's an youtube "how to" video: http://www.youtube.com/watch?v=pEW6d7m5Zc0

Trying to debug a web site on iPad, but the device doesn't appear under Develop menu in Safari on my Mac

According to iOS Developer Library Debugging guide it should be possible to debug a web site in Mobile Safari (on iOS 6) remotely from desktop Safari, through a usual USB connection. But after completing described steps (I turn on Web Inspector on iPad, connect it via USB to my Mac, switch on Develop menu form the preferences) I still do not see any device item under Develop menu in desktop Safari. Is there any other crucial requirement for this to work? Minimal Mac OS X version maybe? I have 10.6.8.
It turns out that support for remote debugging was added only in Safari 6, which, for some unexplainable reason is not available for Snow Leopard, only for Lion (in limited version) and up. So I bought an upgrade to Mountain Lion and it simply works now.
Apple wants to force the developers to upgrade to the recent OSX (which is bundled with the recent Developer Tools).
But there is an working way for debugging iOS6+ Safari for developers using OSX 10.6.8 / Windows / whatever:
WeinRE
It works just fine like the official way. Maybe Apple took this project for their debugging (just a guess).
In the preferences for Safari on iOS, there is an option under advanced that allows the toggling of 'Web Inspector', which turns on and off this feature (at least this is on iOS 6, I don't have older devices to check this on).
There is also a limitation that:
Important: You can only inspect apps on devices that have been transferred to your device from Xcode. You cannot inspect apps that have been downloaded from the App Store, even if it is your app.
So I expect that developer apps are the only other ones that you can manipulate in this manner.

iOS application - Don't support iPad

I have developed a new iOS application (it supports iOS6 and older versions). It has been tested in iPhone4 and iPhone5, both work perfectly.
When uploading the application to the AppStore, Apple is asking me to provide screenshots for iPad. The problem is that I haven't tested the application in iPad as I don't want it to be used there. Is it possible to specify somewhere that the application is not iPad supported? Will I still have to provide the iPad screenshots when uploading the application?
Thank you,
skull
In Xcode you can specify which devices your application will work with before submitting it to the store.
In the project build window you can specify what platform it works on in the device family field.
If set to iphone it will not publish to ipad

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