I would like to save audio tracks, generated in my MonoTouch application, to the iPod library, so that they appear in the iPod App, and are synced back up to iTunes.
Can anybody point me in the right direction for achieving this?
Thanks
It is not possible to save songs into the iTunes storage space on iOS.
Related
I want to develop live wallpaper app for iOS for 3d touch Apple devices. I tried with gif images and videos but somehow it did not worked. Is it possible? Am I in the wrong direction? This tells its a video. But when I downloaded a live wallpaper from a app and checked its extension its jpeg. Can someone explain?
I will appreciate any help.
To create an app preview video, it is easiest if the developer records the screen of all type of devices, when using the app.
What if I have only one type of device, an iPhone 5? If I create app preview video and upload only for the iPhone 5, what will happen when someone with some other device, like iPhone 6, tries to see my app?
Will he able to see as replacement video, the video for iPhone 5, or no video will be in App Store to see because video is strictly device-specific?
Sorry for the very very very late reply.
The reason you have to upload different screenshots for different devices is so the user gets the most optimized screenshots. If you only have one device, try to record the simulator at 100% scale on each device so you can get the app preview on every device.
Is there a chance of possibility to create an iOS application which would record video from screen and save it on device?
I'm talking about recording everything that happens on screen not only within bounds of this application.
The app works in background and captures everything.
I'm playing a game - it is recording, I'm watching video - it is recording.
I'm 99 percent sure it's impossible, but maybe there's something I'm unaware of.
It is impossible without using the private API.
No, it is not possible.
You can try to install AirServer application on your MAC, then turn on mirroring on your iOS device and stream your screen to your MAC and use 3rd party applications to capture your screen on the MAC
I'd like to somehow play music from one iOS device simultaneously on another, sort of like AirPlay, but from device to device.
It seems that by leveraging existing BT tech I should be able to make this happen, but I just haven't seen any examples nor have I read anything that suggests it's possible.
Check the following threads which might help to answer your question.
iOS Stream Audio from one iOS Device to Another
How do I stream AVAsset audio wirelessly form one iOS device to another?
i am developing an Adobe AIR Mobile Application with Flashbuilder and Actionscript. I need to open the device's (mobile phone or tab) image gallery on a button click event and select the image to load in my AIR Application. Could anyone please help me in that... Thanks in advance.
I believe you're looking for the CameraRoll API. Note that this only returns photos (and not video). Someone ask this same question on the Adobe forums, check it out.