I have created an iPad app in Xcode 7.3. Every works fine on iPad 2, iPad Retina etc.. but my problem is when my app is loaded with the iPad Pro simulator. The app works fine but is not zoomed to display at full screen (approx 2 3rds of the screen). When creating my app I did not set and constraints as on previous versions of Xcode, iPad apps would automatically zoom there native size to fit on the iPad Pro. I do not have a iPad Pro to check if my app will zoom to fill the screen on an actual device. If I were to submit my app to the App Store would it be refused ?
If required, is it possible to submit an iPad App without supporting the iPad pro ? (possibly by not suppling iPad pro screen shots in iTunes Connect).
If required I can post some screen shots
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I have an iPad application on App Store. App is only supported for iPad. App is not a universal App. I am using launch screen storyboard.
App is working fine on 12.5, 10.5 inch iPad devices. But for 11.0 inch iPad device app (iOS 12.1) is not utilising full screen. App is behaving as iPhone app running on iPad without 2x button.
I know this issue comes when you run iPhone app on iPad. But as my app is iPad only. So not getting what causing this issue.
Is anyone faced similar issue? Please let me know how you fixed it.
Thanks in advance.
Note:
1 - iPad only build created on environment Xcode 10.0 and iOS 12.0
2 - Just review https://developer.apple.com/ipad/ Optimizing Your UI Section.
I don't have 11 inch/pro iPad device. So will iPad app build created on Xcode 10.1 resolved this issue?
If you didn't create a view for "that size" then it'll be displayed for the size you created it for. If you created a universal app it would automatically resize itself for the appropriate iOS device. If you create a view for the largest iPad size then it should automatically scale itself down for smaller screens. From the sound of it you created the app for a specific size iPad ignoring the other bit depths available on various models. Even if you want your app for "iPad only" you can do that while still controlling how it scales itself down to say an iPad Air vs iPad Pro.
I have constraints for my iOS application and I run the simulator an this is how it runs on the iPad Pro simulator...
9.7 inch iPad Pro Simulator
And then when I view the device in Xcode as a 9.7 inch iPad Pro, it looks exactly how I want it to. I cleaned the build and restarted Xcode and the simulator but each show a different result.
View as 9.7 inch device
So if I was to run the program on an actual 9.7 inch iPad, which one would it run like?
Your app is not fullscreen on the iPad, because it is not a Universal app. It is running in the iPhone mode and just stretched.
To make your app a Universal app, select the Project in Xcode, select the Target, go to the General Tab and change Devices from iPhone to Universal.
Without any changes the app on a real device would look like the app running in the simulator.
I am developing application for ipad. I have tested application for ipad 9.7 inch. I want to test app for ipad-mini which is a client requirement. How can i test my app for iPad mini. Although ipad-mini and ipad 9.7 inch have same pixel ratio but according to client there is still an issue on ipad-mini.
I am currently using xcode 8.3.
There is no simulator device available for iPad mini.
You will have to download simulators for iOS 9 from the XCode-Preferences-Components as shown in the below image because iPad mini is not updatable to iOS 10. Thats why it is not showing up in the simulator list. Once you will download the components for iOS 9 you will get it in your simulator list.
There's no simulator for iPad mini. Either get one physical device or test on older version of ipad with similar resolution (or screen ratio)
I use Xcode 7.1 and don't see anywhere in images.xcassets to add the iPad PRO sizes app icon. Nobody seems to know how to add an app icon for iPad Pro. Apple documents say nothing either for app icon on iPad PRO.
Running iPad PRO simulator, the app icon is scaled from iPad Air version. However, on the app store, will the iPad PRO icon also be scaled from iPad Air version or will the app icon be missing?
My app doesn't support 4-inch retina display (no iPhone 5 splash screen or Default-586h#2x.png in project), but ITC still requires screenshots for it. Is it mandatory even for non-iPhone 5 apps? Should I just use screenshots of my app in letterbox mode or is there a way to specify directly that my app doesn't support iPhone 5?
You could just fire up the simulator in 4inch mode and get the right sized screen shots there