I want to develop Iphone Native video chat app using WebRTC(Not browser). Main feature is Iphone user can able to call Desktop web browser. Any way?(please without third party API)
First, this is helpful tutorial http://ninjanetic.com/how-to-get-started-with-webrtc-and-ios-without-wasting-10-hours-of-your-life/ that help you build and run AppRTCDemo on iOS simulators and devices.
Second, download and run my AppRTCDemo if you cannot build AppRTCDemo by you own.
Related
Can you build for iOS with react-native on Windows?
Or does it require xcode?
If so, any work arounds?
I dont want to work on a mac... or a mac vm.
I think the app you create with react-native will work with iOS but you might just have to develop it without an iOS SDK. (essentially, you can't really see the app in a virtual iOS device whilst developing).
However, i think if you develop the app for android using android studio SDK with react native, the app should also work with iOS as well. It's just that you won't really be able to see the app in development on a virtual iOS device.
Another option is to use expo when using react native. Essentially, it displays your app on your iphone so you can technically do app development whilst viewing the app on an iOS device, but I don't think its that great as you can only see it on your phone, whilst I prefer to use a virtual device on my laptop.
You can view documentation for expo in the react native docs here:
https://facebook.github.io/react-native/docs/getting-started
I'd recommend you to just develop the app for android using the android SDK from Android studio. This also works with expo or react native CLI. Although you may have to develop the app in a virtual android device, I think the app also works with an iOS device (it may just look a little bit different e.g. a button in android will look different to a button on iOS)
Here's a tutorial that really helped me with learning React-Native:
https://www.youtube.com/watch?v=NuZOwsmzcro
Just follow the steps and make sure you install an android SDK. Then once you get to around "9:25", instead of starting up an iOS emulator from an iOS SDK, start up the android one from android SDK, then hit the button "a" to choose android and you're all set!
The short answer is NO. iOS apps need to build on a Mac. However, if you have a cheap old Mac, or even a Mac cloud account, you can effectively do the equivalent while (almost) never touching the Mac. Of course, this assumes that it has been setup up once, and builds via Xcode or Xcode command line. Once that is done, you can automate it so that you're working and testing only on the PC.
For example, I once took over a React Native project where the previous developer did something similar. Because it was a generic interface, he coded on his PC, then tested via the Android emulator without ever testing for iOS. At that point you can simply push code to GitHub (manually, or with something like Fastlane or a user script). Separately, you have a script on that old Mac or online Mac-as-a-service that checks periodically and builds when the code changes. There were some times when the Mac needed special attention, but for the most part, it worked solely on one machine.
Namely, you can not run IOS Simulator on windows. But you can access a virtual IOS machine and run Simulator from windows virtually as a solution..
I want to build a very simple gallery like app (which uses the Telegram bot API to fetch images from certain telegram channel). I want to have this app for both Android and iOS device. I guess either progressive web app or flutter could be used to achieve this. I have developed native android apps before, and wish to learn PWA or flutter along with this project.
So my question is, can I deploy this app to my iOS device without enrolling in the Apple developer program? Since this is only for personal use and I do not wish to publish this app on any app store. Also, do I need to have a Mac with Xcode to do this?!
Thanks in advance!
For developing a Progressive Web App for iOS, you won't need Xcode and a Macbook since it is basically still a website with enhancements. However, bear in mind that PWA support on iOS is very limited. Android has much better PWA support.
This article gives an overview of what is currently possible
I am going to develop a web app using angular and google web API. I am curious if it can be run also on iOS? Are there any thing which are different from that run on Android I need to pay attentions when develop the app?
thanks
Safari has added support for PWA from IOS 11.3. If you are using previous versions of Safari. IT won't work. From IOS 11.3, It supports these 3 features
Web App Manifest
Service Worker
Cache API
Adding to Home screen is not yet supported.
Here is the comparsion for PWA between Chrome and Safari. https://medium.com/#firt/progressive-web-apps-on-ios-are-here-d00430dee3a7
Let me explain the scenario.
We have developed an APP in Xamarin.android. And tested it on various emulator and some mobile phones. Those emulators and mobile phones laid into API 16 to API 23. Here App was worked fine.
After the development, we uploaded this app on HockyApp for testing and generating crashing reports if any exists. One of our testers has aforementioned mobile phones. and App is immediately crash on the mobile phone. I have shared a screenshot with this post.
Then we decided to upload the App on xamarin Test Cloud Platform. And we have tested App on various mobile phones. And it was working fine. Then I have tested App on LG-H815 mobile which is located on Xamarin Test Cloud Platform. And also app works fine.
Screenshot
Can you please suggest why App is only crashing aforementioned mobile phones.
Try to set the processor settings to armeabi-v7a only, the others are for emulator and obsoleted processors. Also make sure the target framework is high enough for this phone.
Go to Project options (double click on Android project)
Go to Android build under build section
Go to Advanced tab and only use armeabi-v7a
Test it again on your LG-H815
We had the same problem with the Samsung S6 + 7 (edge).
Is there any way through which a flash content can be run on iOS devices?
I am getting two different view.
The link below says that it is possible that we can develop some flash application and run it on iOS devices.
http://www.adobe.com/inspire/2012/12/ios-apps-flash-cs6.html
But on the Apple website link it says running flash applications is not possible on iOS devices.
Can someone clarify if it is possible to run the flash applications on iOS?
You cannot run flash natively on iOS devices. Adobe does, however, provide a tool to run software built with flash on iOS devices.
This works in a similar way to Cordova/ Phonegap in that it takes your code and crosscompiles it into iOS code using other plugins and librarys.
As shown here:
http://www.infoworld.com/article/2623251/mobile-development/escape-the-ios-sdk--building-iphone--and-android--apps-via-flash.html
Safari on Mac OS will support Flash
Safari on iOS won’t support Flash.
We will need to write a native iOS app to deliver the functionality