MediaCaptureViewController iOS Adobe Air native extension - ios

Is there a way of writing a native extension for iOS using the MediaCaptureViewController to play video from local device storage on the iPhone/iPad (prerecorded or after it has been recorded) on StageVideo within the Air-App. The native Air SDK only contains browseForImage() but not browseForVideo() so does that mean its technically not possible or that it just hasn't been implemented yet? Are there any existing native extensions to solve this issue?

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iOS & Adobe AIR working together

I know I can wrap native iOS code within an Adobe AIR application: Adobe calls it Native Extensions, which leverages native iOS API to offer features that Adobe AIR does not have.
My question is, what about the opposite way? Is there a way to wrap ActionScript/Adobe AIR code within a native iOS application? I know this is difficult, but I guess there must be some way.
Thank you for your advice.

Can I use an AIR Component/Library for developing iOS App using Xcode?

I want to develop a Flash Live Stream Player on iOS. As you known, Flash does not supported on iOS platform. I searched Google, but all results are about the ANE (Air Native Extensions).
Is there any way that building Xcode usable component/control/library/framework from Flash/Flex/AIR? Or any other solutions that playing flash on iOS?
Any advice would be grateful, thanks.

How to Make Adobe Air Extension for iOS native app

I searched over Internet but didn't find any answer.
Question 1# is it possible to use Adobe air application in a native iOS app.??
Let me explain I am going to develop an iOS application in which I have to play flv files. I created a application in adobe air which plays flv files in iOS but I want to play flv within my native app without leaving that native app.
I just want to inform you that if you play adobe AIR FLV file in IOS, it will not play, because IOS not supports FLV, i'm not sure about that if you put FLV in IOS native app and play it, but standalone it will not play, so first test it without native then try to implement it in native.

How to play iOS system sounds from Adobe Air

Is it possible to play the iOS default sounds from an Adobe Air app?
Of course I could always find the sound files (somehow) and import them into the Air app, but that's not what I'm asking.
I have been investigating into native extensions, but couldn't find any that does just that.

How to access iOS native API in an Adobe Air iOS app?

Adobe Air for mobile does not support native API calls. For Android there's a hack around it: http://elromdesign.com/blog/2010/10/29/hacking-native-android-with-air-app-to-allow-air-access-unavailable-apis/
Is there a work around for Adobe Air iOS packager or ADT?
In AIR 3, you can write native extensions to access native API calls. This works for iOS, Android, Blackberry, Windows, Mac, and TV.

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