Deploy iOS program to iPhone - ios

Suppose I have written a little program by Xcode 4, how can I test this program in iPhone instead of the iOS Simulator?
Should I export the program to a file like .apk(in Android) and installing in iPhone?
Or I must sign it and upload to App Store, then install it by App Store?

Two options:
Pay Apple $99 to become a developer.
Get a jailbroken iPhone.
If you want it on the App Store, then you must take option 1.

If you are registered in the Apple Developer Program you can install the app in your iPhone for testing.

Related

Is it possible to deploy xamarin.forms ios to iphone without apple developer accaunt?

I want to test my xamarin.forms application on my Iphone 11 pro
witout Apple developer accaunt
I try this but it nor work
create swift app with xcode and use same bundle identifier from my xamarin.forms.ios app but this no work after swift app deploy ,i cant run my xamarin application
that thrown an erorr he0004 resone image not found
Apple has finally introduced a new feature in Xcode 7 that allows you to deploy and run any number of apps on any of your devices, simply by logging in with your Apple ID. You will no longer need a paid Program membership to deploy apps on your own device.
You could refer to this.
You can do via 'Free provisioning for Xamarin.iOS apps', which will allow single application for single device with some limitations. You can find details here.

Can I test my Flutter application in a real apple device without apple developer account, and if so how do I do it?

I've read the following SO Question and Article. The first SO Question says I need to have an apple developer account to test my application on a real IOS device, however I do not think the 100$ investment to get an apple developer account is worth it. So the Article states that I can deploy it using xcode but the article is targetted for Ionic users. I however, am not an Ionic developer but I am a Flutter developer.
What I want to know is if the Article is feasible for Flutter, and is the minimum iOS version 9.0. Any help would be appreciated thank you!
You can also test on real device without apple paid developer program(you need to add free iclocud id in xcode).
do 'flutter run' on your mac with iphone connected and app will work on real device (if not working run'flutter doctor' and see is your iphone showing i connected devices)
usually what i do is first run on simulator with flutter run which builds ios files then i goto flutter-project-directory/ios/ open any file by double click it will show open ios module in xcode click it. now you can run or upload app to testflight/appstore like we do with native IOS app.
Flutter is supported down to iOS 8.0. I think you can test on a Simulator without an account at all, and you just need an Apple account and an iOS device to test on a real device and build the app. You pay the 100$/year to upload on the App Store.

Can I test my app on IPhone without enrolling in developer program?

I'm relatively new to Swift, and I've been using the iOS simulator. It works, but I want to test my program on my iPhone. I've done a lot of searching for a way, and it looks like I'll have to pay $$99 to test an app I created on my iPhone. I don't want to release it on the app store. Did I overlook something, or will I have to pay $99?
EDIT: I may have been unclear about where I'd pay the 99$. It says I have to enroll in a developer program ($99).
Yes, you will have to pay to enroll in the Developer Program. This permits you to test your application on your phone and release it on the App Store. Please take a read through https://developer.apple.com/support/ for more information.
2016 Edit: This is no longer the case. You can test on your device before enrolling in the Developer Program. https://developer.apple.com/library/mac/documentation/IDEs/Conceptual/AppDistributionGuide/LaunchingYourApponDevices/LaunchingYourApponDevices.html
It Seems that starting from Xcode 7 you won't need a paid account to test on your device anymore.
http://gadgets.ndtv.com/mobiles/news/paid-membership-no-longer-required-to-develop-and-test-ios-apps-swift-2-will-be-open-source-701507
To test on real device without paying you have to jailbreak your iPhone. Or you can use the simulator.
see : tutorial to debug on jailbroken iphone
You must enroll in iOS Developer Program if you want to test your code on the iPhone and release on the APP Store. You can use iPhone Simulator otherwise for learning for normal use. Here is the link for developer program and for more details use this https://developer.apple.com/support/

Deploy and test application on device

How do I run my XCode project on my iPod touch?
I am a developer, my iPod runs iOS 5.0.1, but I can not figure out how to do this.
You need an iOS Developer License (99$/year) and then, you need to follow these steps
1) Deploying iphone apps real devices
OR
2) Testing Apps on the Devices
Now, you can test apps on real device without enrolling into Apple's $99 developer program. You only need to have free apple ID. Refer Apple Docs - Free On-Device Development.

Test iPhone app made in flex on iPhone 3GS?

I have built an app in Adobe Flex (4.5) and it works well on Android, but i need to test it on an iDevice. I have an iPhone 3GS available, and I have made a provisioning profile with it and certified it through the proper Apple channels, but trying to install the app to the phone through iTunes results in an error (the same one you get when trying to install non-market apps), and I can't find a way to import it into xCode.
NOTE: I developed the app on a PC in Flex, but have a MacBook Pro available for testing.
Is there any way to test my app or am I out of luck?
You need a developer version of your iPhone for it to work. Take a peek at the Adobe documentation. Look at Page 4 for "Obtaining and working with iPhone developer file".

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