I upload my application to Itunes Connect using "Application Loader" It's successffuly uploaded and the build version appears in activity tab
but when trying to add any build to test it not appear in testflight tab
Moreover, when i navigate to testing group and try to add build nothing appear
P.S : My Application Developed using xamarin.form (Visual Studio on mac)
Just wait for some time, App processing may take longer to process
have a look
http://www.brynbodayle.com/fixing-a-testflight-build-stuck-processing-in-itunes-connect/
Related
I tried to publish the app to Apple Store Connect. Normally there is a "+" button but I don't see one right now because Apple have updated iTunes Connect and introduced a bug. How can I get around this bug and select a build to submit my app to the App Store.
I cannot choose the build to Submit for review.
I just uploaded a new version a few days ago, and everything seems to be working just fine on iTunes Connect. Could you please make sure you're following the steps below:
First create a build from Xcode with a specific version number (for instance 1.3.0), archive and upload to iTunes Connect. Wait a few minutes for the build to process.
Once the build has finished processing, make sure it's available on iTunes Connect by navigating to My Apps/Activity/iOS Builds. If everything is okay you should see your new build "Version 1.3.0" here.
Now before you can change the build, and this may be the step you're missing, you need to add a new version of your app for submission, via "+ Version or Platform". This number should match the build you uploaded earlier (1.3.0).
Then just select the newly created version of your app on the left menu, and you will have the option to select the new build you want to use for this version in the "Build" section.
I had the same problem. The Step 2 in #user13639548 answer confused me even more because I didn't find activity/ios builds.
What solved the problem however was changing the versin from 1.1 to 1.1.0. and then also waiting 3-5 more minutes until the + button appears again.
I have an application on the appstore and I want to upload an update for it.
I opened appstore connect and added a new version named it 1.0.1 , then named the version on XCode 1.0.1 and archived it and uploaded it and got a message that the update is successful.
But The problem now is that I'm unable to choose the build from appstore connect . It shows me the message "Submit your builds using Xcode or Application Loader. See supported versions" without any ability to choose a build.
If you recently uploaded new build & if its not showing means its in processing stage. You can refresh your page or enter check in the Activity Tab. You will see the status of the application.
Once processing is done you will see + option available to select the build.
If your build is not even showing in Activity section than consider there is some issue found during processing stage. In that case Apple will send you mail on your Apple ID about what issue they found in the build. So you can check & resolve accordingly & upload new build.
Hope it will helps to everyone.
The problem was general problem in the AppStore , now it works.
I know there are a lot of questions about this already, but I am fairly certain my question has not been answered yet.
I uploaded a build of my iOS app via Application Loader, and that went well. I got to the end with a message of "Done", so I thought it was okay.
Then I went to check in iTunes Connect and I cannot see a build (not even under "Activity"). I waited for an hour and I retried uploading the build. In Application Loader I now get the error "Redundant Binary Upload", so that tells me that my build is somewhere in iTunes Connect, but I can't find it.
What could have gone wrong? Is this something that usually happens? How can I know when my build is "Processing", so I can continue with the release process?
If you have the email of developer account apple search emails. If you up to itunesconnect an ipa and you can´t see in 5 min Apple always send a mail with the problem some times bad missing icons on app, problems like "privacy-sensitive data without a usage description" or with push notifications disabled ... You must fix the problem, increase the build version and upload again.
Here an example:
Please be patient as it takes some time to process your build and show up on iTunes. Try checking the "Build" section from where you'll select the build in order to proceed and submit for review.
Apps built with iOS 11 or later SDK must supply app icons in an asset catalog and must also provide a value for this Info.plist key
For older projects without assets catalog there will be issues while submitting to Appstore
In Project —> Target Properties - General tab—> App Icons and Launch Image. App Icons —> Select Use Asset catalog Then it will ask to convert (migrate) with an alert and creates a .xcassets file. Check the box to convert launch images too.
When you are done the App Icons Source and the Launch Images Source will have names in the dropdown list. Add the app icons and other icons to it
This is an issue in Appstore and I was facing the same issue. I have just increased the build version and uploaded a new build on Appstore. New uploaded build start showing in the activity tab.
I was having problem with uploading a build of my app but I was successful uploading a build (0.0.7) of version (1.0.0) while the build (0.0.6) was still processing
But when I am trying to add internal testers to test this build, the uploaded version is not showing up instead it shows the version which is still in processing.
Does it have something to do with iTunes or I am doing something wrong?
A guy from Apple contacted me after 12 hours with this e-mail
"Thank you for providing that information. In reviewing the information and screenshots you provided, I can see that you have a build that is stuck in processing and you were able to upload subsequent builds successfully, however you are unable to test the new builds.
We’ve had some reports of this issue and it should now be resolved. In order to continue testing, you will need to submit a new build with a new version. Once you submit a new build with a new version, you will have the new builds available to select from when choosing a build to test."
So, I think uploading a new build with a new version will hopefully work
I was able to resolve the issue by logging into iTunes Connect and removing myself as an internal tester (which removed the app from my TestFlight App) and then accepting the invitation again.
Try this :
1) Launch Application Loader.
2) In the top menu bar, click Application Loader > Preferences.
3) Choose Advanced.
4) Under Transfer Protocol, deselect Aspera.
5) Close the Preferences window and proceed with the delivery.
I am also facing the same issue and i change the version of my app in Xcode and then it will be shown in the internal testing. Please just change the version of your app then it will show. Just change the version to 1.0.1 or 1.1 whatever you want. Hope this will help you.
Thanks
Regards
Mandeep Singh
We've built an MDM server using a mac mini.
We have 2 applications to push out to a number of users. One app will push and download on the remote devices with out a problem. The other displays an error "The app could not be installed at this time"
This second application is an older application.. however we are building it for 6.0. In the console we see this.
ipad SpringBoard[65] <Warning>: could not save thumbnail for downloading icon: image=(null) path='/var/mobile/Library/SpringBoard/DownloadingIconImageCache/
This app can be built an installed when a device is connected to the build computer. We have all of the signing the same as the first application. We can also archive the app without any errors. What would cause this app to not install, or what should we start with?
Several notes/ideas:
a) Take a look at this (they mention the same problem)
Trouble installing AD-HOC distribution through safari
iOs application crash on install
Ad-hoc distribution fail
http://community.phonegap.com/nitobi/topics/not_installing_my_application_in_ipod
b) Can you please post your manifest (if you are installing inhouse apps)?
Please double check that that if you pointing to icons in this manifest, the links are correct.
Ok this took days to figure this out... In my situation at some point another icon was added into the build settings. We did change the name of the bundle so I'm assuming that xcode automatically populates the icon information?
In the info tab check to make sure you only have one property for 'icon files' (to be clear you should have the ability to open the drop down menu and expose sub menus... What I had was 2 'icon file' sections.) After I deleted the second set of icon files it pushed fine.
Hope that helps others figure out a very frustrating situation